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Lucky Strikes Wearable Computing, a part of the Designing Desire project was a call to all students to analzye our own desires and create something that would appeal to our senses and be aesthetically and functionally desirable. 'Lucky Strikes' is the title Shyama and I gave our project. Meant to be a casual, party-wear system, it uses the dart and dart board analogy to 'throw' audio messages recorded into a small seed like memory device that sticks to the target's vest. it is targeted at youngsters as a fun, handy and physical way of breaking ice with the less familiar but desirable person across the room. Other team members > Shyama Duriseti Instructing Faculty > Casey Reas, Victoria Ladefoged ( Visiting )


Smartex The wearable garment sensors for dancers Smartex took part to the Multisensory Expressive Gesture Applications (MEGA) project, IST-1999-20410, funded by EU and now closed. The work was centered on the modeling and real-time analysis, synthesis, and networked communication of expressive and emotional content in non-verbal interaction by multi-sensory interfaces, from a multimodal perspective. Music, voice and movement (including dance) are first class channels for conveying expressive ...


2nd Generation iPAQ Wearable Computer Component Snapshot 2nd Generation iPAQ Wearable with MicroOptical Head Mounted Display and HandyKey Twiddler Chording keyboard 2nd Generation iPAQ Wearable and MIP520 wearable (right) that can work together in a WLAN-coupled Body Area Network System Description based on the experiences with An iPAQ based Wearable Computer uses an iPAQ with dualboot (PocketPC/Linux) with Linux on a CF card or MicroDrive in an PCMCIA jacket and runs a full-featured i ...


A Handtracking System Semester thesis by Alper Ozmacun and Alp Bozaci Where are you pointing at? An obvious input device in a wearable computing system is the hand or a finger of the user. In this semester project by Alper Ozmacun and Alp Bozaci different ways to detect a hand and the direction in which the index finger is pointing were investigated. Three different possibilities to recognize a hand were analyzed: Spectrum An attempt was made to analyze the spectrum of light reflected fr ...


A PalmPilot Interface for Affective Wearables Jennifer Healey & Frank Dabek An affective wearable computer should be able to respond automatically to user preferences through physiological signals. Therefore, it is not necessary to have continuous display and keyboard communication with the system, as is the case with traditional wearable computers. We present the Palm Pilot as an occasional diagnostic interface for the physiological sensors and as an easy-to-learn system of annotation for important emotional events.


Wearables - Projects Accessory Nerve How can we use technology to connect to friends and loved ones in a more personal and poetic way? Line Ulrika, Ryan Accessory Nerve is a clothing accessory in the form of a wearable interface that uses dynamic patterns to connect people on a more emotional level. The garment is based on cellular network technology in which a moveable cloth display on the sleeves reacts when receiving messages from friends and loved ones. The wearer is able to pre-progr ...


Acoustic Beamformer Project Description: A computational fabric serving as an acoustic array capable of determining location and direction of motion of a vehicle while tolerating faults Goals: Proof of concept, and a hardware prototype to mature our experience in the electronic textiles field. This prototype also serves as a testing and "grounding" application for the simulator.


Project Title: Advanced and Intelligent Textiles and Textile Processes Project Reference: AITTEX-Pro Abstract: The object is to create a network of excellence in textiles and clothing involving partners from approximately 30 universities, 10 research institutes and relevant industrial organisations. The network will co-ordinate and align the research activities of the partners to promote the creation of the fundamental knowledge necessary for the development of novel textile-based materials ...


TR#478: A New Affect-Perceiving Interface and Its Application to Personalized Music Selection Jennifer Healey, Rosalind Picard and Frank Dabek Appears in:Proceedings of the 1998 Workshop on Perceptual User Interfaces San Fransisco, CA, November 4-6, 1998 A wearable computer that perceives and responds to the wearer's affective state offers a new kind of perceptual interface. Instead of asking the user to continuously select preferences from a menu, the affective wearable gets to know its we ...


Affective Jewelry and other Affective Accessories Jennifer Healey & Grant Gould One goal of the Affective Computing project is to build computer systems that can sense users' emotional states. One approach to achieving this goal is through affective wearable computing -- wearing small but powerful computers in your clothing that use non-invasive biosensors to sense biophysiological changes that reflect changes in emotional state. The Affective Jewelry project is an attempt to create low-cost ...


AMON (Advanced telemedical MONitor) Contact Person: Jamie Ward Project Duration: Summer 2001 - Summer 2003 EU FP5 project funded by the Swiss BBW agency Objectives Health monitoring is among the most attractive application fields for wearable electronics. The AMON (Advanced telemedical MONitor) project is an ambitious attempt at combining multiple health monitoring devices in a single wrist-worn unit. Designed to be worn by cardiac outpatients, the device allows remote monitoring of v ...


An Acoustic Array as an Example of a Large Scale Electronic Textile Organization : NCSU College of Textiles Lead member: Tushar Ghosh Status: Active The subject research is being carried out at the College of Textiles as a part of a DARPA funded research project on Electronic Textiles. The objective is to build a new paradigm of flexible and conformable textile-based electronics that can be used in medical, military, robotics, and other civilian applications. Electronic textiles offer possib ...


Project Titre Animated Quilts and Distributed Textile Networks Année de début 2004 Axe de recherche Textiles interactifs et ordinateurs vestimentaires Chercheurs Berzowska, Joanna Description I propose to develop enabling technology for "smart fabrics" based upon my theoretical evaluation of the historical and cultural modalities of textiles as they relate to future computational forms. "Animated Quilts and Distributed Textile Networks" are visually animated textiles that enable s ...


Titre Animated Textiles Année de début 2002 Axe de recherche Textiles interactifs et ordinateurs vestimentaires Chercheurs Layne, Barbara Description This project involves the creation of dynamic textiles by integrating Light Emitting Diodes (LEDs) and electronic circuitry into the structure of hand woven fabrics. Three intersecting research streams are being developed: 1. Artworks will address the nature of communications in a changing world and can take many forms including ins ...


Arianne The project concerns a feasibility study of textile circuits made with an electronically functionalised yarn, aimed to the develpment of a textile yarn with electronic functions (a "textile transistor") and to the study of the electronic behaviour of the fabric seen as a complex electronic network whose complexity and final behaviour is determined both by the electronic properties of the yarn and by its topology in the fabric. The project is divided into some fundamental lines: Proje ...


AstroBoy Specifications NTSC Infrared camera with filter to block out visible light; 12 Volts DC operation; BNC video connector. The backpack provides you with plenty of room to stow your own recording device, or transmitting device, or both. There is also plenty of room for a large battery. Alternatively, no transmitter or recording device is needed. Simply wear the backpack as a deterrent against crime. With such a conspicuously concealed camera, nobody will know whether or not you're live, so they will simply have to be on their best behaviour at all times. Proceeds from this effort go toward funding students and research in the University of Toronto Humanistic Intelligence Lab.


Belly a computer rendered sketch Megan Galbraith this conceptual bag is an exploration of form and space in relation to the body, to the materials a person carries with them, and to the machines needed to power and run interactive hardware and computational systems, systems i am working to develop throughout my graduate research. belly was constructed by carving out spaces for the three items mentioned above (the body, personal belongings, and hardware) and arranging them within the confi ...


Big Ring With embroidered pressure sensors. Designed for remixing precomposed music. Maggie Orth


designer vincent leclerc advisor joey berzowska developed for second skin and softwear blazer 01.2 is a light emitting bracelet. it is the first of several intended prototypes using different kinds of technologies. it is used to display text in space by moving the part of the body - or the whole body - wearing it. it consists of an opened cone of synthetic silver-looking fabric and a column of 5 snap buttons. it is powered by a 9V battery and is controlled by a Basic Stamp II. when the butt ...


BlazerJet For the busy man (or woman) about town, BlazerJet is equipped with CardPC, GPS, GSM 'phone, a novel Pinger receiver and both the audio interface and a Jornada 420 palmtop.


Board L7 proposed an integrated jacket for snowboarders. Researched anddeveloped by a resourceful group of students from Parsons School of Design for Fashion Technology Masters Course.The L7 Design Co. spent months researching the behaviors and patterns of snowboarders. The resulting devices embedded in the jacket actually compliments and drives the experience of boarding. The wiring used to power the intellectual components are integrated into the exterior layer of the fabric in a unique, artis ...


Body Wearable Computer Computer Applications What is a Body Wearable Computer (BWC)? A BWC is a battery-powered computer system worn on the user's body (on a belt, backpack or vest). It is designed for mobile and predominantly hands-free operations, often incorporating head-mounted displays and speech input. Body wearable computing has been defined in several ways. For instance Steve Mann refers to the eight attributes of Body Wearable Computing. But at the Kennedy Space Center it is being used only as a tool while at work. For more information, e-mail me at Troy.Bentley-1@ksc.nasa.gov. (321) 867-1680


Constructing the BodyBeat Controller Brian Clarkson©2002 This is the beginning of a music project surrounding the idea of portable and serendipitous musique concrete (using real sounds from the non-musical environment to create music). Pictured is an actual thigh mounted MIDI controller (based on the PIC16F877) with 18 pressure-sensitive buttons and 4 stateless mod wheels. The arbitrarily mappable controllers on this device are meant to control a custom-made software sampler. Concept: Portable Musique Concrete BodyBeat is a system that allows a musician to do impromptu jam sessions that possibly integrate elements of his current auditory environment.


Buddy A personal interactive daily assistant. designed by Jui Lin Dai


Butterfly With embroidered pressure sensors. Designed for creating a two accompanying melody lines. Maggie Orth


Buttons Project Description: The mission of this project is the development of e-textile buttons. These are small computational, sensor, or actuator devices which attach to a fabric e-textile. This research involves building physical devices, finding ways to attach them to fabric, finding ways to connect to wires in the fabric, and development of software and protocols for communication and control of the devices. Goals: Explore methods for attaching small computational, sensor, and/or actuator devices to e-textile fabrics. Develop a (simple) protocol for communication between devices. Build prototype devices.


bYOB [build your own bag] DESCRIPTION Motivated by a desire to make building with fabric as easy as playing with Lego blocks, we designed bYOB (Build Your Own Bag), a flexible, computationally-enhanced modular textile system. When modules are snapped together to form an object, they become part of a sensor network and begin to communicate with people, other objects, and their environment. A bag built out of the system senses if important personal items are missing, illuminates inner conten ...


Cardiac PAF Detection and Prediction Affective Computing group Researchers: Roz W. Picard Group Web site: http://affect.media.mit.edu Electrocardiogram (ECG) data from the PhysioNet Online Database is being analyzed using new spectrum estimation techniques to develop a program able to predict, as well as recognize, the onset of specific cardiac arrhythmias such as paroxysmal atrial fibrillation (PAF). PAF is a dangerous form of cardiac arrhythmia that poses severe health risks, somet ...


Chameleon Fibers: Color Junable Molecular and Oligomeric Devices The creation of field-responsive fibers, chameleon fibers, is a multi-disciplinary endeavor. In addition to electroactive chromophores, polymeric materials able to generate a uniform, stable field for excitation of the color change process must be prepared. The requirements for these polymers include: appropriate electronic and optical properties, chemical compatibility with chromophores, processability and specific structural fe ...


CHARGE IT 2002 KATHERINE MORIWAKI DESCRIPTION CHARGE IT is a skirt designed for the material girl. When the mobile phone placed it its pocket rings, a voice-sample is triggered and the skirt exclaims "CHARGE IT!" CHARGE IT is a fun and playful skirt meant to elicit humor and amusement. CHARGE IT is also a demanding garment that asserts its identity with a propagandized certainty. Communication equates consumption. Consumption commands technological progress. All with good credit, hopefully. CHARGE IT is constructed out of black velvet with hot pink satin lining. Completed November 2002. (more info to come) Worn by Vicky Lynn at the Hugh Lane Gallery, Dublin


Charmed Technology - CharmBadge The next generation conference badge — The CharmBadge is the solution you have been waiting for - a way to share your contact information with others without having to carry a box of business cards with you or type in the information of your contacts. General Information The CharmBadge is a computerized conference badge about the size of a business card. Users simply wear the badge and it records the contact information of other CharmBadge users as they come i ...


CharmIT clone Wearable Computer Tips uses the motherboard you can separately order from Charmed Technology (800MHz Transmeta Crusoe computing core) hints on components and their configuration Transmeta Linux kernel options Transmeta power board layout snapshots showing size (13cm x 13cm x 5.5cm), removable AT-HDD, USB Bluetooth adapter, interaction with other components (MicroOptical AV-1 HMD, T68i GSM phone, iPAQ 3870 with integrated Bluetooth running Linux/opie)


Chimerical Garment elise co The chimerical garment explores the idea of technology and computation as expressive elements relating to the human body and its movement. Using flat-screen LCD and computationally-generated 3D graphics, the chimerical garment is a projection of imaginary clothing into the physical world. The display, worn on the back in a custom-built pack, shows a virtual garment in the context of an abstracted 3D representation of a male back. Through sensors embedded in an arm ...


CLAN (Clothing Area Network) A research project aiming to develop a technical concept and technology needed in enabling both wired and wireless data and power transfer between different intelligent modules (user interfaces, sensors, CPU’s, batteries etc.) integrated into a smart clothing system. Fire-fighters clothing system is chosen as the development platform, being a very challenging application from which the developed technology can be transferred to other protective clothing systems. Funded mainly by National Technology Agency of Finland (Tekes) and partially by industrial partners. 2004.


ClickSneaks The ClickSneaks were conceived in the most pedestrian manner. Walking down a cobblestone street, wearing a comfortable pair of sneakers next to a friend wearing a stunning pair of high heels. The sound of the heels echoed through the night, each step producing a rich aural environment; what if the comfortable sneakers could partake in this world of poignant allusions? Part fantasy, part irony, the ClickSneaks subvert both the traditional attributes of a pair of shoes, and expose ...


Closer Concept The Closer projects' goals are to create wearable interactive art which reinforces values of kindness, fun and play through the action of positive touch. Closers goals are manifested in two technological garments, which inspire playful real-time real-space contact to accentuate the nature of positive touch experiences. Patsy, the touch to sound pullover, responds with silly sounds upon gently hugging or holding the individual wearing the garment, while Filly, the touch to light jumper, uses a visual indicator to represent the number of positive touches or lack there of in an hour. These garments mediate touches in order to show technology’s capacity to spread positive touch interactions between people.


Artist: Sara Diamond (Banff, Canada) Project Title: CodeZebra January 5th to August 31st, 2004 CodeZebra is a visual chat and threaded discussion software, performance events, and responsive fabric fashion designs. The software/website enables participants to see and organize conversation themes and histories meet other participants and track emotional and social dynamics of on-line conversation. It provides simple animal entity games that participants and moderators may use to enhance commun ...


coLAB's Filters and Blockers (FAB) Program Fab (Filters and blockers) is a collaborative art project launched by co-Lab Basel, Switzerland together with an international group of selected artists, technicians and designers. Fab focuses on artistic and human conscious ways of merging art, the human body and new technology. The Project Fab can be devided into three parts: A dense workshop series as well as a series of lectures taking place at VIPER BASEL built the base where international scien ...


Wearable Computer Laboratory Collaborative Data Visualization and Manipulation for Wearable Computers This a study of user interface techniques and distributed application support required to allow multiple users of wearable computers to access, visualise and manipulate real time data. The motivation for this is to enable users to operate applications requiring these features while away from a traditional computer workstation. The study will include the re-implementation of an existing worksta ...


Communication Jewels Jewels that facilitate audio and video communication. designed by Alberto Capolino


Conductive Textiles Contact Person: Ivo Locher Project Start: Autumn 2001 Objectives Providing the usual wearing comfort of clothing textiles as substrate for electronics intuitively emerge. Textiles must be able to embed conductive traces in order to be appropriate as PCB-like substrate. There already exist many types of conductive textiles such as fabrics with conductive polymer threads, conductively plated fabrics and fabrics with embedded copper fibers. Alternatively, a conductive la ...


TR#518:Inside the Conductor's Jacket: Analysis, Interpretation and Musical Synthesis of Expressive Gesture Teresa Marrin Nakra Ph.D. Thesis February 2000 Media Arts and Sciences Program, M.I.T. We present the design and implementation of the Conductor's Jacket, a unique wearable device that measures physiological and gestural signals, together with the Gesture Construction, a musical software system that interprets these signals and applies them expressively in a musical context. Sixteen ...


conicScape conicScape consists of a finger ring and a color camera hooked to a color tracker. the ring is made of silicon. placed inside is a high brightness surface mount red LED and enough power to turn it on. the color camera constantly monitors the position of the red light emitted by the ring using a simple pattern recognition algorithm. the algorithm approximates a circle out of the acquired frames. it calculates the radius and the centre coordinates of the circle and uses them as inp ...


cnnex™ COnnected fashion accessories The ConNex™ communications device consists of an embedded vibrating alert unit that notifies its owner when members of a predefined list of friends and family are nearby. The list of connected people is managed through a web-based interface, where the user can add connections and organize them into color groups which are associated with LEDs embedded in the device. The list server can also communicate with a mobile phone via SMS to supplement the minimal ...


The Context Aware Cell Phone Project Richard W. DeVaul, Steve Dunn. Cell phones represent the best and worst of modern wireless technology. Cell phones are one of the most popular tools of the early twenty-first century, facilitating business, recreation, and vital emergency communication. As the technology has become more popular, the social and safety problems associated with its wide-spread use have become more apparent. Cell phones are valuable tools, but they are also a significant distr ...


Wearables - Projects Cookie Factor How can we evoke desirable memories using the stimulation of the human senses? David Slocombe, Natasha Sopieva The Cookie Factor prototype combines scent with a story to trigger old and create new memories, associations, and emotions. A bottle of women's perfume containing a story or poem transmits a line of text by radio frequency every time the bottle is sprayed. The length of the text transmitted is directly proportional to the amount of perfume sprayed. ...


COOL LIGHT Luminous Materials A design research studio directed by Associate Professor Sheila Kennedy of the Harvard University Graduate School of Design investigates the architectural potentials of solid state lighting by taking apart the technologies of the fluorescent light bulb. The following is an excerpt from Professor Kennedy's essay in Bugs, Fish, Floors & Ceilings, a publication of this research work at Harvard University. Stimulated by electricity in electroluminescent film or by ...


courtly bags I wear my love in my heart, sings Nina Simone. The courtly bags follow the loveJackets, only this time they take the form of the signature piece of the fashion collective As Four. The bags in 4 sizes, start timid only to envelope the wearer in a storm of light and staccato electronic chirps. Working with a group of fashion designers and combining the jackets concept with an already determined fashion accessory was part of the challenge and exercise. The spectacular encounter of the 4 bags turned this project into a performance of its own right and turned the bags into choregraphers of bodies + space. Loud and timid at the same time, the design and the transmission complemented each other in a bold and unexpected manner.


CV-1 Video Viewer The CV-1 Video Viewer mounts on eyeglasses or safety eyewear and provides a monocular color quarter-VGA image. It’s a full video rate product capable of full motion video at 60 frames per second. Weighing a mere 28 grams, the CV-1 is comfortable to wear and is the lightest viewer currently made by MicroOptical. It has a quick mount and dismount system so that it can be easily attached and detached from the eyewear. The CV-1 must be purchased as either a left eye or right eye ...


CV-3 Video Viewer The CV-3 Video Viewer mounts on eyeglasses or safety eyewear and provides a monocular color full VGA image. The viewer is a full video rate product capable of full motion video at 60 frames per second. It has a quick release mounting system so that it can be easily attached and detached from the user’s eyewear. The CV-3 is a field-changeable left or right eye viewer. The focal distance can be adjusted from 2 feet to infinity. The CV-3 provides convenient controls for adjustin ...


CyberJacket A heavy duty Hein Gericke jacket for use in the field. Equipped with a CardPC, dGPS and GSM 'phone. User interface is audio (speech recognition & TTS) and/or a Jornada hand held display.


Cycle-Guide A bike messenger's assistant which receives and sends information concerning his or her parcels to a central service. designed by Sasha Braverman


DEC, Design for Extreme working Conditions Design for Extreme working Conditions Design for extreme working conditions is a research project that explores how smart textiles and wearable can support professions in these conditions. The idea is to use a couple of Smartwear products that can be combined with each other and where the technology solutions are possible to transfer into other products. The project is a co-operation between The Swedish School of Textiles, Mälardalens University, Björcks Fjällmar AB and HestraGloves AB More information: lena.berglin@hb.se


"Determination and Modelling of Synergistic Effects of Carbon Based Conductive Fillers for Electrically and Thermally Conductive Resins" National Science Foundation Sponsored Project, Award Number DMI-9973278 PROJECT SUMMARY Electrically and thermally conductive resins are commercially produced today in limited quantities. However, demand for thermally and electrically conductive resins is rapidly growing due to more stringent regulation on electronic noise, as well as the increased need for ...


Dialectric: A Collaboration between Laura MacCary and Lawrence MacCary Begun 2002 If you have difficulty running these videos in your browser, please view this page in Internet Explorer. Each piece in the Dialectric series consists of a textile woven by Laura MacCary of conductive or resistive materials cast off by industry, and a circuit designed around that textile by Lawrence MacCary. These woven structures form simple electronic components, such as coils, potentiometers, and switches. In ...


DIELECTRIC The buzzing of powerlines is a subtle yet omnipresent phenomenon in urban spaces. If perceived, one might interpret these acoustic manifestations of dynamic electricity as a symbolic expression of the city's enormous need for energy. The project "DIELECTRIC" is an interactive installation inspired by the buzzing sounds that powerlines produce. The elements of the project evoke the technology of energy transmission and the presence of electricity - impalpable and invisible in nature, ...


Diskless Wear Client... One of the problems that we have encountered is the portablility of information between our wearable computers. Imagine that the day before, you wore your favorite "computer slacks" to a company meeting, during this meeting, you saved important contact information of a lucrative sale. But to your surprise, today when you are in your office and are looking for this information, you remember that you stored this information to your "favorite slacks" solid state hard drive, ...


Displays and E-textiles Group members associated with this project Frank Liao Alejandro Vornbrock Tim Bakhishev Josephine Lee Laura Lin Jali Heilmann Relevant Publications "Organic transistors on fibers: A first step towards electronic textiles", Josephine B. Lee and Vivek Subramanian, IEEE International Electron Device Meeting, 2003. Project Summary The displays project is focused on the development of an ultra-low-cost display for use in low-cost information appliances. This project ...


Distributed Sensors and Actuators via Electronic-Textiles Welcome to the CLEMSON UNIVERSITY - NTC Web page Department of Commerce, National Textile Center (NTC) Project No.M04-CL05. Competency: Materials. Project Title: Welcome to the CLEMSON UNIVERSITY - NTC Web page Department of Commerce, National Textile Center (NTC) Project No.M04-CL05. Competency: Materials. Project Title: Over the last decade, researchers have been trying to address the issue of being able to utilize ...


DoubleWhammy Specifications When we introduced the HeartCam, the men felt that the women were getting an unfair advantage, by being able to let them have it with both barrels. We responded by providing a unisex double barrel shooting accessory. In the large (8 inch) dome, there is a color NTSC camera. The small dome provides an NTSC infrared camera with filter to block out visible light. The signal from the small dome is suitable for low light conditions, while the signal from the larg ...


DyPERS: Dynamic Personal Enhanced Reality System main investigators: Tony Jebara, Bernt Schiele, Nuria Oliver and Alex Pentland DyPERS, 'Dynamic Personal Enhanced Reality System', is a wearable system which uses augmented reality and computer vision to autonomously retrieve 'media memories' based on associations with real objects the user encounters. These are evoked as audio and video clips taken by the user and overlayed on top of real objects the user looks at. The user's visual and aud ...


the vu-man (pronouced view-man) wearable computer was to improve the maintenance process on complex machines. It was developed for use by commercial airlines, the automotive industry, and any other organization involved in inspecting, training or repairing complex machines. The maintenance process for complex machines is both enormous and detailed. For example, for one large aircraft there are over 100,000 pages of documentation. In aircraft hangers or any industrial setting, pages get dirty a ...


What is it? The patented Hands Free Mobile e-Belt™ is a lightweight, flexible, adjustable composite plastic belt designed to carry a variety of data-handling peripherals. The e-Belt™ includes a removable articulating arm, with a platform perfect for carrying a PDA or other display device. No more hand-holding your hand-held! Articulating Arm Features e-Belt™ Advantages Breathable—allows air flow under and through the belt, preventing uncomfortable heat build-up, unlike conventional n ...


e-Gilet Our first step into the world of fashion. A French Connection gilet fitted with our demonstration rig - a CardPC, custom twiddler and Jornada palmtop. Just right for the modern girl!


e-TAGs: e-Textile Attached Gadgets Quick links: [..] [buttons] [e-tags] [parts] [dev] [connectors] [log] Contents Mission Goals Who Resources Design e-TAGs ChangeLog Mission The mission of this project is the development of attachments for electronic textiles (e-textiles). These attachments are small computational, sensor, or actuator devices which integrate with an e-textile. The e-textile can be fabric or some other material. In this research these attachments are refered to ...


Electric Plaid TM- Dynamic Double Weave 1 ELECTRIC PLAID INFO AND SPECIFICATIONS IFM's patent pending electroncially controllable color change textile. This piece, "Dynamic Double Weave 1", is the work and invention of IFM's artistic director and chief technologist, Maggie Orth. Design and textile assistance was provided by IFM interns Ralph Nuara and Samantha Bittman. This piece consists of 8 hand woven Electric Plaid modules- each module has 8 unique color change areas, (or woven textile ...


Electro-textiles - Present and Future Organization : NCSU College of Textiles Lead member: Abdelfattah M. Seyam Status: Active Electro-textiles have attracted increasing attention in recent years. The combinations of textile structures that are lightweight, flexible, conformable, and strong, with electronics have aroused keen interest from many disciplines. With technological innovations appearing in both textile and electronics, integration of these has started giving benefits. Innovations ...


Electronic Tablecloths Maggie Orth, Rehmi Post, Peter Russo, Ben Vigoda and Pam Mukerji. An embroidered electronic tablecloth that let guests at a cocktail party play a game of Jeopardy. It contained an embroidered keypad, embroidered tag reader, coaster ID tags and display centerpieces. Exhibited at the MIT Media Laboratory and the National Textile Museum, Washington DC.


ElekSen Soft Wrist Phone The soft wrist phone was developed in parallel with the soft phone (next page); one phone module migrates between both products. The soft wrist phone comprises the watchband and the phone module. The phone module can be attached to any number of ElekTex bands, allowing a variety of band designs in a range of fabrics, and can be detached from the band and docked into other products. Buttons for the phone are spread across the band length, and stroking the fabric control ...


Elitex A new wiring technology is developed for electronic circuits on the basis of textile planar structures. The fabrics consist of one or more layers of metal wires woven between the polymer fibers. The layers are combined to spatial wiring structures with a high flexibility of the electrical design. The mechanical fixture is made with adhesive bonding. For electric contacts, filled adhesive bonds and solder ball bonding are used. The advantage of the construction is its mechanical complian ...


Elroy Megan Galbraith elroy is an illuminating dress that encodes time information. the panels periodically reaarrange their illuminated pattern to express time to the wearer. it is through series of flashes and varieties of patterns that elroy can express encoded information in a manner discernible to the wearer of the garment but indiscernible to external viewers. the dress and its wearer become engaged in an informative and personal relationhip. the wearer can decode needed information fro ...


EMS Now A wireless emergency medical contact device will send the users location and vital signs to the EMS team. designed by Josh Guyot


Energy aware sensor nodes Contact Person: Niroshan Perera Project Start : Winter 2002 Overview Wearable sensors (audio, acceleration etc.) need to be very energy efficient so that they can run for a long time on a small battery or energy harvested from the environment. Most of the wearable sensors need to do some local processing (e.g. signal filtering etc.) before sending the information to a master device. When the sensor node is running low on energy, local processing should resort t ...


eSleeve Here we present a novel configuration using the onHandPC combined with a speech recognition board, an electronic compass and a GPS receiver. The onHandPC is used as a display device and contains database and graphics software. The sensor devices respond to requests from the onHandPC via a 16F84 PIC microcontroller. This form factor demonstrates the attractive paradigm of speech input combined with display output. Though limited by the processing capabilities of the onHandPC (and the PIC), it is highly effective at demonstrating simple wearable applications ranging from location finding to augmented reality.


Expression Glasses Jocelyn Scheirer The Expression Glasses are a wearable device that allows any viewer to see a graphical display of a subset of the wearer's facial expressions. Currently, the glasses are capable of learning an individual's patterns and discriminating between confusion and interest expressions. Through two small pieces of piezoelectric film imbedded in the frames, the muscle movement in the corrugator and frontalis (eyebrow) muscles is measured and translated to a full-color ...


Multimodal, Compact, Wireless Sensing in Expressive Footwear Project This effort has resulted in a compact, wireless, low-power sensor card that telemeters 8 analog sensor channels (4 are conditioned for pressure measurements), plus bidirectional bend, 2-axis low-G acceleration (tilt), 3-axis high-G acceleration (shock), 3-axis DC magnetic field strength (orientation), angular rate about vertical (spin), height above an active floor (from a capacitive pickup), and translational position as deri ...


Wearables - Projects F+R Hugs How to feel the closeness of a distant loved one? Francesca Rosella, Rikako Sakai Millions of people are geographically separated from loved ones. Would it be feasible to meet the desire of humans to feel the closeness of a distant one? Could we find a way to enable a real time and physical sharing of emotions over distance, yet as immediate as a hug could be? This cool Lycra sporty top can transmit and receive the physical sensations of a "hug" - heartbeat, b ...


FABRIC DISPLAY: addressable textile pixels Joanna Berzowska joey@berzowska.com Assistant Professor, Concordia University Design Art and Digital Image/Sound &the Fine Arts Freida Abtan f_abtan@alcor.concordia.ca FABRIC DISPLAY: addressable color-change textile display made up of 64 fabric "pixels". ILLUSTRATION: What can an 8x8 display do? VISUALIZATION: Animation tool for visualizing the aesthetic qualities of the display. OBJECTIVES: To develop and build an electronically controllab ...


Fabric Interfaces Maggie Orth, Rehmi Post, Gili Weinberg To radically change the physical shape and feeling of technology, designers must also be able to change the materials from which it is made. Fabric Interfaces are just one example of what can happen when design materials, like fabric and thread, become electronic materials. The musical ball, a continuous-control, plush musical instrument, uses embroidered conductive thread as pressure sensors. These embroidered pressure sensors allow th ...


Fabrication In Fabrication, we investigate how information can be integrated into textile as an active part of the aesthetic pattern. By integrating information technology, we are developing dynamic patterns in the textile that change over time. Where traditional computer displays rely on textual information, we explore how an aesthetic and dynamic pattern could act as a means of communicating information. This projects acts as a focussed study of the visual communication potentials through t ...


FAERIE RING 1998 - 1999 KATHERINE MORIWAKI IN COLLABORATION WITH: JADE JOSSEN, CORBIN FRAME CHARLIE ZICARI DESCRIPTION The faerie ring is an interactive sound installation, and an exploration of interactive collaborative space. Seven balloons hang in a circle with embedded LED's and flex sensors. When a balloon is squeezed, a microcontroller senses the amount of pressure and triggers audio samples at corresponding levels of volume. The effect is eerie, magical, with intimations of wonder and discovery. MATERIALS & TECHNOLOGY BS2x Microcontroller, Flex Sensors, MIDI, Max EXHIBITIONS ITP Spring Physical Computing Show, New York 1999


Fashion Victims is a project by: Agnelli Davide Buzzini Dario Drori Tal website: fashionvictims.org News: Fashion Victims has just been exhibited at DIS 2004 in Cambridge (Ma). DIS is a venue (see pictures) for serious reflection on the practice of designing interactive systems... Hertzian Space Starting point for Fashion Victims is the investigation of the invisible world behind mobile communication, referring particularly to the space Fiona Raby and Tony Dunne define as Hertzian Spac ...


Fault Lines: Measurement, Distance and Place, 1995, in collaboration with Ingrid Bachmann. Internet weaving project linking galleries La Centrale and Side Sreet Projects. Seismic data is transmitted from geologic labs in Canada and California to the gallery in the alternate site. The data is downloaded into a weaving software programme and woven on a computer assisted handloom. Weavers operate the loom daily, creating a record of the day's seismic activity. Weave programme was an adapted version of ProWeave by Dini Cameron, Cameron Fibre Arts. Intermediary sofware written by Gordie Ishizuka.


Fiber Computing (FiCom) for the Public Welcome to the Public homepage for the Fibre Computing (FiCom) project. FiCom is an EU-funded project with the Disappearing Computer initiative. The main objective of FiCom is to integrate computing ability directly into fibres. Clothes, furniture and many other products can then be woven from these flexible and functional fibres.


Fingermouse 4 Building a new Fingermouse prototype Semester thesis by Simon Haegler and Simon Schneiter Introduction This work focussed on building a new hardware prototype in the fingermouse project Fingermouse Project. The goal was to build a compact, autonomous protype, for real world testing and for demonstration purposes. Goals Test Platform for future Tracking Algorithms In-System Programmable with JTAG Self-Configuration at Power-Up through Flash PROM Autonomous Operat ...


Firb The goal of this project is the implementation of tecnologies for building electronic structures on a textile substrate. The possibility of designing active electronic devices integrated on a textile substrate allows to think of the same structure as a wearable system, or more generally as a system suitable for covering surfaces of whatever shape and able to elaborate electronic signals. Such technology has many applications in a variety of fields, such as biomedicine, sport, multimedial ...


Firefly Dress and Necklace Maggie Orth, Emily Cooper and Derek Lockwood. A lighting electronic dress with fabric circuitry, power distribution plane and sensors. Exhibited at the National Textile Museum in Washington DC and the SIGGRAPH Art Gallery. Copyright (c) 2001 International Fashion Machines. All rights reserved. All materials may not be reproduced or copied without written permission. Contact info@ifmachines.com


NANOFABRICATION & NANOTECHNOLOGY Flexible Electronics Fabrication of integrated circuits directly on flexible substrates will enable many new applications such as wearable electronics, smart packaging materials, flexible flat panel displays, etc. We have developed the technology and demonstrated the first analog and digital circuits on flexible metal foils. We are currently developing Active Matrix Organic Light Emitting Diode Displays on thin flexible stainless steel foil.


Flexible, organic solar cells for power generating textiles SOLTEX Research project PA/09 (Research action PA) Persons : MEYVIS T. Financed belgian partner Duration: 1/1/2002-31/12/2005 HEREMANS P. Financed belgian partner Duration: 1/1/2002-31/12/2005 VANDERZANDE D. Financed belgian partner Duration: 1/1/2002-31/12/2005 GEERTS Y. Financed belgian partner Duration: 1/1/2002-31/12/2005 Prof. dr. LAZZARONI R. Financed belgian partner Duration: 1/1/2002-31/12/20 ...


Wearables - Projects Flight Dreams How can we address the desire to fly? Dianna Miller, Simona Brusa Pasquè, Phyllis We have identified the potential for digital interactivity to be used as a style element rather than purely as a means of functionality. Exploring this potential involves looking at interactive behavior not in terms of utility, but in terms of imagination and identity (the ultimate "utility" of fashion). After exploring physical sensations associated with flight, our team cre ...


FLOWER AFM "What happens when fashion combines with technology? When we have REALLY flat cheap displays? How can we use new display materials as an element of fashion? How can we work with low cost, low resolution, simple function displays as design elements?" This animated flower is an eight pixel display designed by IFM and produced by E-ink. At IFM we imagine similar displays in a variety of applications- hand bags- boots- luggage- Simple displays and new display materials can be beautiful if they are designed well.


Formation of Electrical Circuits in Woven Structures Organization : NCSU College of Textiles Lead member: Tushar Ghosh Status: Active The subject research is being carried out at the College of Textiles as a part of a DARPA funded research project on Electronic Textiles. The objective is to build a new paradigm of flexible and conformable textile-based electronics that can be used in medical, military, robotics, and other civilian applications. It is to lay the foundation for automated high- ...


Frogman Project Description Shape Deposition Manufacturing (SDM) integrates material addition processes with material removal processes. Individual layer segments are deposited as near-net shapes, then accurately machined to net-shape, with a CNC mill, before depositing additional material. Each layer is composed of primary material(s) and complementary shaped sacrificial supporting material which is removed when the part is completed. At selected layers, prefabricated components can be placed ...


technical statement FRONT is comprised of two inflatable plastic suits, to be worn by two participants within a small arena. Each suit has two systems of air sacs, one for aggressive and the other, defensive response. The level of each participant's voice controls the inflation of their own aggressive sacs and the defensive sacs of the other person. The suits are made of thin polythene plastic sewn into sacs of varying sizes and shapes, making up a suit that straps onto the upper body of the ...


Frustration Detection in Human-Computer Interfaces Raul Fernandez Research Motivation Research in frustration detection in the Affective Computing group at the Media Lab has been inspired by the current disability of most human-computer interfaces to make inferences about the affective state of a user who is interacting with a computer. Consider the very familiar scenario of a (possibly novice) user who runs into a difficulty when using unfamiliar software, or when a piece of hardware fails t ...


Functional Fabric with Embedded Nanotube Actuators/Sensors Project No.: M03-CL07s. Competency: Materials Project Team: Leader: Prof. Nader Jalili (Mechanical Engineering), 864 656-5642, jalili@clemson.edu Expertise: Mechatronics, Piezoelectric Actuators and Sensors Design, System Dynamics, Modeling and Control of Mechanical/Textile Processes. Members: Prof. Bhuvenesh C. Goswami (Textile Engineering), gbhuven@clemson.edu Expertise: Nonwovens, Fiber and Yarn Spinning. Prof. Apparao M. Rao ...


Functionally Tailored Fibers and Fabrics Research Lead member:William King Status: Ended 11-30-1999 The 21st Century warrior will perform at unprecedented levels, while threatened by an array of ballistic, biological, chemical, directed energy, fire, thermal and environmental hazards, and subjected to increasingly sophisticated surveillance. New, low cost systems for hiding, protecting, and reducing the load on people are required. Four universities with complementary, world-class capabilitie ...


Technology My project is a result of what I hope that these technologies described above may achieve in the future. It is a clothing line made out of a fabric that works as a display. The entire surface of the fabric is the display. There will be tiny video streaming cameras embedded around the clothes. The surface of the clothes will display what the cameras capture from the surroundings. There will be a little computer woven inside the fabric, that works as a image/ music mixer. There are lit ...


Future-care A networked device that gives emergency room personnel the info they need about how soon a critical patient will arrive and the details of their vitals signs. designed by Nicole Magnani


Wireless Wearable System for Gait Evaluation This research involves the development of an on-shoe device that can be used for continuous and real-time monitoring of gait. This work involves the design of an instrumented insole and a removable instrumented shoe attachment, which will send data wirelessly, providing information about the three-dimensional motion, position, and pressure distribution of the foot. Algorithms will be developed to analyze the data in real-time, and results will be val ...


Glove Project Description: Design of a keyboard glove that senses the motion of the fingers to determine key strokes. Goals: Integration of sensing elements and wires in a fabric in a functional manner. Along with gaining experience with piezo-electric sensors.


CLOTHING The snowy slopes of a Swiss alpine glacier way above the tourist Piste may not seem the most hospitable place in the world, but it proved to be the ideal location for testing out the performance of newly designed Climbing Boots and Ski Gloves heated with Gorix E-CT. On the Fee Glacier high above the Swiss village of Sas Fee, the 12,000 foot high altitude testing got underway. With specially adapted ASOLO climbing boots and EXTREME ski gloves, inventor Robert Rix stood motionless in th ...


GORIX HEATED DIVESUIT Gorix Ltd have pioneered the use of Electro-Conductive textiles in clothing and over the years have developed the most advanced temperature control system for clothing. The well known Dive Suit Manufacturers, Typhoon International Ltd of Redcar England, have recently successfully negotiated for the world wide licence rights to use the XCM (eXtreme Climate Management) technology in dive suit products. The Gorix heating system is a major breakthrough in sub-aqua technology ...


GORIX SPACE EXPLORATION The termination of a space walk by a British Astronaut due to him developing cold hands and losing dexterity, was a graphic illustration of the necessity for an effective heating system capable of being built into garments and supplied with energy from a variety of power sources. The David Clark Company in Worcester Massachusetts, having heard of the development of Gorix E-CT, contacted the Gorix R&D unit in Southport UK to ascertain if Gorix could be the answer that th ...


HealthWear Armband The HealthWear Armband is a sleek, wearable body monitor that enables continuous data collection of low-level physiological data and derived lifestyle data to determine energy expenditure (calories burned). Worn on the back of the upper right arm, it utilizes a unique combination of sensors that continuously gather the following data: movement, heat flux, skin temperature, near-body temperature, and galvanic skin response. For expanded functionality, the HealthWear Armband ...


HealthWear System The HealthWear System is a revolutionary weight loss monitoring system utilizing a wearable body monitor, proprietary algorithms, and a user friendly Internet application. The HealthWear Armband uses a collection of sensors to gather information. Data from the body is then downloaded to www.HealthWear.com where proprietary algorithms are used to calculate the wearer’s caloric expenditure, number of steps, and duration of physical activity. The Internet application can also tra ...


HeartCam Specifications In one cup: NTSC infrared camera with filter to block out visible light; in the other cup: NTSC color camera. (The signal from one cup is suitable for low light conditions, while the signal from the other cup may be used in bright lighting.) 12 Volts DC operation; BNC or RCA video connectors. Wiring (provided by end user) required, for from the garment, to your own recording or transmitting device. If you're uncomfortable with the idea of doing your own wiring, you may prefer to get the DoubleWhammy, SatchelDome 5, AstroBoy, or NetPack, which are much easier to wire because of the spacious interiour of the pack or satchel. Proceeds from this effort go toward funding students and research in the University of Toronto Humanistic Intelligence Lab.


HearWear: The Fashion of Environmental Noise Display HearWear is an electronic wearable, which is not only a fashion apparel but also reacts to urban noise with moving light patterns. HearWear places the wearer and all passers-by in an environmental context with a playful display of urban sounds and noise pollution. [ Project Description ] For people living in the city, urban noise is such an omnipresent part of life that we forget to notice it. But every day, every minute, we are exposed ...


Heatable textiles BEKINOX® filament yarns are integrated in heatable textiles, providing safe, comfortable heating. E.g. : heatable blankets, heatable jackets Products : BEKINOX® VN/HT Advantages : very flexible durable highly electrically conductive washable


Wearable Showcase Wearable #6 Designer: Greg Priest-Dorman Design: Herbert Class: Modified Laptop Cost: N/A Weight: under 4lbs Power Consumption: 9-12hour battery life URL: http://www.cs.vassar.edu/~priestdo/wearable.html Key Features: Intel 486DX2/50 DecTalk Voice Synthesis 250M, 2.5in IDE HDD Modified BAT Keyboard Ethernet 3x 12watthour batteries DecTalk Express Text-to-Speech Linux OS


Wearable Showcase Wearable #12 Designer: Greg Priest-Dorman Design: Herbert III Class: PC104 Cost: N/A Weight: under 6lbs Power Consumption: 9 hours battery life URL: http://www.cs.vassar.edu/~priestdo/wearable.html Key Features: Intel P166/64MB CardPC DoubleTalk Voice Synthesis Liquid Image M1(HMD) IBM 4.8G, 2.5in IBM IDE HDD Modified BAT Keyboard PCMCIA Ethernet 2x Sony NPF-950 Li-Ion batteries Emacspeak Text-to-Speech Linux OS Baycom modem (Packet radio) Icom 2m/70cm HT. (currently on its own battery)


Wearable Showcase Wearable #11 Designer: Greg Priest-Dorman Design: Herbert2 Class: PC104 Cost: N/A Weight: under 6lbs Power Consumption: 8-10hour battery life URL: http://www.cs.vassar.edu/~priestdo/wearable.html Key Features: Intel P166/64MB CardPC DoubleTalk Voice Synthesis Liquid Image M1(HMD) IBM 1G, 2.5in IBM IDE HDD Modified BAT Keyboard PCMCIA Ethernet 2x Sony NPF-950 Li-Ion batteries Emacspeak Text-to-Speech Linux OS


Project: ...here nor there...at 'Millenium Square' A context driven project involving creative application of digital technology which promotes the integration of the physical with the digital. An inter-disciplinary project involving artist Annie Lovejoy and musician Roger Mills (members of the 'Here nor There' collective:an international network of media practitioners), and the Mobile Bristol project - a collaboration between the Computer Science Department at the University of Bristo ...


HFHSDL... "High Frequency High Speed Data Link" is a project that we are working on to allow for long distance wireless data links for our wearable computers and wearable thin clients (see Diskless "wear client". A major problem with wireless communications is distance vs. power. For a standard WLan (Wireless Lan) transceiver 10,000 - 15,000' is the maximum operating radius. We will be attempting to create a modulator based on random carrier frequencies that will be less suseptable to interference and allow for lower power transceivers to communicate further distances.


HugJackets The HugJackets take the idea of the LoveJackets a step further. While the LoveJackets represent a random act of courtship, a chance encounter, the HugJackets demand a deliberate act of union. An embrace between the two wearers activates, like in the case of the LoveJackets, a pattern of LEDs and a “bombastic” sound. If the LoveJackets begin a courtship, the HugJackets consummate it. An intricate quilted pattern made of conductive fabric is sewn on the front of each jacket. When t ...


Human-Enveloping Smart Spaces Introduction In almost all spaces, humans interact with an environment dominated by fabrics and flexible materials. The evolution of a Smart Space encompassing and directly about a human depends, crucially, on the fabrication of suitable and inexpensive hardware for sensing and transmitting information on the status of the human within the space. Thus, the hardware acts as a mechanism for the macroscale exchange of human and artificial intelligence and action. The ...


NTC Project: M01-CL03 (formerly M01-C03) Hybrid Polymer Nanolayers for Surface Modification of Fibers November 2003 National Textile Center Annual Report Project No. M01-CL03 Competency: Materials Leader: Igor Luzinov/Clemson University/ Polymer Layers/Email: luzinov@clemson. Members: Richard V. Gregory / Clemson Synthesis of Responsive Polymers Stephen H. Foulger/ Clemson Responsive Systems Vladimir V. Tsukruk /Iowa State Materials and Surface Science GOAL The ultimate goal of the pro ...


The I Sensed Series Brian Clarkson © 2001A I built a wearable computer (shown on the right) that I could wear for 100 days. This wearable has the following 4 sensors builtin: Forward looking 200° USB camera Backward looking 200° USB camera Forward mounted microphone 3D orientation sensor (yaw,roll,pitch) Thus the wearable records full surround video and audio along with my orientation as I wear it. The computational power is provided by a Pentium III 500MHz running on camcorder batteries. Storage for 2 days (10 hours/day) is provided by a 10 gigabyte harddrive. Each day's data is uploaded to a 0.5 terabyte storage server at MIT.


Megan Phalines, James Powderly AUDIENCE: Party people, club kids, dancers and voyeurs, blinky culture. Anyone who moves in the dark. DESCRIPTION: ilL shoes can sense and remember the intensity of a dancer, as well as interpret information from a wireless network. This data is then mapped and sequenced onto bands of luminescent wire to create a vibrantly-colored, dance-powered light show...below the knees. It is five thirty in the morning and the sun is rising behind the New York City skyli ...


Indoor and Outdoor MARS UIs Tobias Höllerer, Steven Feiner, Elias Gagas, Drexel Hallaway, Tachio Terauchi, and Sinem Güven UIs for Indoor/Outdoor Collaboration allow a roaming outdoor user to be monitored and provided with guidance by remote experts. In exchange, outdoor users can report their observations to the indoor personnel. For this project we developed a distributed infrastructure that allows us to connect diverse user interfaces (wearable, hand-held, stationary desk-top, stat ...


information deliverer In the Information Deliverer, we have used elementary acts of information technology use as a starting point. Information-handling acts such as opening, writing and reading information, have been reinterpreted using textile artefacts. The results are a kind of "abstract information appliances", i.e., things designed on basis of some elementary form of use, but where the expressions of use, rather than functionality in a more practical and concrete sense, are in focus. The ...


Organization : NCSU College of Textiles Lead member:Subhash K. Batra Status: Ended 11-30-2001 To bring together scientists/technologists who work at the interface of fiber science and technology on the one end and those who use fibers and fiber-based structures as critical elements in medical implants and prostheses, health care, protective materials, specialty shelters, space applications, reinforced cement, hazardous material storage devices, high-technology applications, smart materials, e ...


INSIDE/OUTSIDE (THE HANDBAG) The handbag is an accessory with a long history of evolution. Once called a reticule (or "ridicule" by men) in the 18th century, the handbag of today is seen as a status symbol, whose outward appearance is as telling as the inner contents. This project examines how the ordinary handbag, as a computationally enabled object in a ubiquitous & wireless networked environment can provide new insights into what we carry, what we collect, and how we make sense of our inner ...


MSJ014 - Intelligent Clothing for Children (2001/2) Active Partners and their contact details: Bolton Institute : Simon Wiggins (01204-903509) Mount St. Josephs High School (MSJ), Farnworth : Marian Jazmik (01204-391800) Key features and outcomes of the project: This project focussed on the use of intelligent materials and electronic devices, incorporated into garments so that parents and guardians might be alerted to hazards faced by young children in their care. It was a joint project und ...


Intelligent Stimuli-Sensitive Fibers and Fabrics Organization : NCSU College of Textiles Lead member:Sam M. Hudson Status: Ended: 04-30-2003 At present, none of the existing textiles spontaneously regulates its performance in a desirable manner when the surrounding environment changes. Recent progress in intelligent stimuli-sensitive polymers (SSP) has inspired our novel idea to create intelligent textiles which self-regulate structure and performance in response to the environmental variat ...


Intelligent textiles BEKINOX® fibres and filaments are used in intelligent textiles to provide power transfer, signal transfer, … Products : BEKINOX® VN, BEKINOX® VN/HT, BEKITEX® BK 50 Advantages : very fexible durable highly electrically conductive washable


interactive Pillows Stemming from the need for more subtle forms of communication to complement existing IT devices, this project explores interactive pillows as a means of enhancing long-distance communications. Through natural interaction with a pillow in one location, dynamic textile patterns are activated in a pillow located elsewhere. Expanding the vocabulary for remote communications through tangible and aesthetic interaction, the pillows offer a new repertoire of expressive possibilities ...


INTIMATE MEMORY This project focuses on the research and development of reactive garments that will display their history of use. We employ a variety of input and output methodologies to sense and display traces of physical memory on clothing. These garments record acts of intimacy and indicate time elapsed since the intimacy events have occured.


Intrabody Signalling In 1995 Tom Zimmerman and Neil Gershenfeld realized that the weak low-frequency fields that the Physics and Media Group were using for sensing contained information that was being used to separate them from background noise. Instead of otherwise ignoring this information, it could be modulated to send data through the body to create a Personal Area Network (PAN). This means that personal information stays with the user where it belongs rather than being radiated out to the surroundings where it could cause interference or be eavesdropped, and that physical gestures can contain logical meaning so that a handshake could exchange business cards, a hand on a doorknob could unlock it, or fingers touching a keyboard could transmit a cryptographic key.


ION is a walk-man size wearable computer that allows information to go anywhere, anytime. In the same way that the walk-man allowed stereo components to be carried and used portably, we have reduced the size of computer as well as input and output components. The entire system including batteries weighs less than three pounds. Designers Chris Kasabach Senior Industrial Designer, EDRC John Stivoric Senior Industrial Designer, EDRC


iPAQ based Wearable Computer Short Overview uses Compaq iPAQ (StrongARM based) running Linux as computing core my (preliminary) iPAQ pages Twiddler (version 1) chording keyboard as input device Alternatively can use a Palm Foldable Keyboard Connectivity using a WaveLAN Wireless Network Card uses a BOB-II (serial ASCII in - NTSC out) module for video output to a Head Mounted Display (HMD) Modified Twiddler driver that allows to use both the Twiddler and the BOB-II at the same seria ...


Iris this bag likes to play Megan Galbraith iris is an interactive handbag that was built using the nylon programming language and hardware. when iris swings past the legs of it's moving owner, the circle designs on either side flash on and off in a jagged alternating rythm. the bag makes quick clicking noises in sync with the flashes of light. the result is a sense of electricity and spark that resonates with the movement of the owner.


ISAAC Project Description ISAAC (Integrated Speech Activated Application Control) is a technology feasibility prototype which explores capabilities in the low-weight, low-energy area assuming two types of communication infrastructure (i.e., sparse and dense). ISAAC uses speech for communicating with infrastructure in special rooms around campus. A wireless microphone transmits analog speech to a speech recognition system on a workstation in the corner of the room. The workstation controls devi ...


IT + TEXTILES Textiles and computational technology share a common background in the early days of automation and industrial production. Today, we see a new opportunity for these two – by now – rather disparate areas to be rejoined in an investigation of new design spaces for everyday things. We work with a research program motivated by the need for an aeshetics of, and design methods for, the use of new textiles and computational technology as design materials. We aim to combine perspectives ...


Itsy/Cue Computer Introduction The Itsy/Cue prototype computer is a derivative of the DEC (Compaq) Itsy, a StrongARM-based palm-sized device. The Itsy/Cue design extends the original WRL work by adding two Type-II PCMCIA slots, 48MB of DRAM (in addition to the 16MB on the Itsy), 12MB of flash RAM (in addition to the 4MB on the Itsy), and a lithium ion battery with recharging circuitry (to replace the alkaline cells on the Itsy). Within the Wearable Group, the Itsy has provided a flexible plat ...


jAugment Project Overview So you build yourself a wearable or another type of computer with uncommon UI-modalities? (3d, aureal, 4x20-LCD, morse-code, ...) But you already know that most software you use can either not be used effeciently with your I/O-modalities or can not cope with common situations like very sporadic network-avaliability. All these are problems this project aims at reducing. Here we try do develop a set of applications to be used with different kinds of wearables that ar ...


Karhu A tactile wilderness navigation device that provides the wearer with information via a wireless network. It also uses shape recognition material to fit your body and to facilitate different sized packs. designed by Christopher Kurtz


Kneph A personal digital necklace with full audio interface - for recording thoughts, ideas keeping meeting notes or storing personal data. designed by Elizabeth Geuder


Lint centers around the metaphor of gathering lint by accidentally making contact with others. Electronic whiskers exchange simple data when brushed against each other, building on the notion of inadvertent momentary physical contact as an opportunity for exchange. The collected data is displayed on the body as colored light and becomes an abstraction of intersecting paths and trajectories throughout the day


Lizzy: MIT's Wearable Computer Design 2.0.5 Why 2.x?: This is the second generation of these plans. The first generation was never released except internally. Why "Lizzy?": Comes from a talk David Ross (Atlanta Veteran's Administration R&D) gave at the Boeing workshop about how the Model T Ford was nicknamed the "Tin Lizzy." Everyone adapted it to whatever task needed to be done: winching wagons, pumping water, taking the family to church, etc. It is my hope that these instructions will enab ...


LoveJackets A pair of jackets emits, and polls for a particular signal. Once the pair finds each other, in at least 10 feet distance, facing each other, the two beep – emitting a sound akin to crickets mating, and a pattern of LEDs blinks (light emitting diodes; small, bright, energy efficient lights). Each jacket responds only to its unique pair. The technology used is basic: an infra-red receiver and transmitter, a PIC chip (programmable interrupt controller) that controls the LEDs and sp ...


Luminescent Raincoat elise co This project juxtaposes electricity and water in a raincoat that luminesces in response to droplets of rain. Embroidered water sensors act as inputs to a system with sealed electroluminescent panels that illuminate based on patterns of rain. The raincoat/cape and hood recall the retro-futuristic designs of Pierre Cardin and Andre Courreges in the sixties while incorporating computational behavior beyond an aesthetic notion of what technology looks like. ' ' ' ...


Magic Glasses Semester thesis by Claudio Ghislini and Remo Köppel The goal of this project was to design a wearable device, which can tell when the user is looking at an object of interest. In addition it should be able to initiate one or more actions dependent on those objects. This concept could be used as a digital tourism guide or as an automatic door opener that helps disabled persons finding their way through a building. During the winter semester 00/01 Claudio Ghislini and Remo Köppe ...


Mapper Garment Project Description: Design, simulation and prototype development of a wearable e-textile mapper garment. Goals: The goal of this project is to model and create a mapper garment which is capable of mapping out the floorplan of the building through which the user walks. The garment makes use of ultrasonic transducers for the same. The first phase of the project is to simulate the mapper garment to achieve an optimal configuration and the second phase of the project is to construct a physical prototype of the mapper garment.


Fingerpainting is usually abandoned at an early age as manual dexterity improves and the use of tools is introduced. I particularly enjoy the fine control of 10 individual fingers and making a big mess so I created a painting system which focused on hand gestures and allowed for color control. I used Nikita Pashenkov's Alpha Dev board to capture analog information.


The mbracelet was developed to investigate the introduction of wearable computing applications in financial transactions, and in particular for use with ATM machines. The mbracelet is able to store, share and collect information. At the same time it can be worn as a fashion accessory. It has 3 slots that can receive interchangeable iButtons (developed by Dallas Semiconductors). This enables users to customize the information they want to "carry" with them at any given time. A 2-wire interfac ...


MCNC Project Organization : NCSU College of Textiles Lead member: Abdelfattah M. Seyam Status: Active The specific objectives of the proposed research work are: • To form textile based circuits that are manufactured with conductive and nonconductive constituents using innovative interconnect/disconnect techniques. • To demonstrate the effectiveness of interconnect/disconnect techniques by building an example of a textile based circuit with electric components. • To develop textile based structures to store/generate DC electrical power (textile battery).


MD-6 Critical Data Viewer Working in conjunction with patient-monitoring equipment, the MD-6 Critical Data Viewer displays vital signs, cath lab images or other critical data in a crisp floating image right before clinicians’ eyes — allowing them to focus on the patient and operative field. Without obstructing your natural field of vision, the viewer duplicates the live display of your monitor as a floating image positioned a few feet in front of you — displaying vitals in real-time. By keep ...


meaningful mappings of body data Joanna Berzowska joey@berzowska.com Assistant Professor, Concordia University Design Art and Digital Image/Sound &the Fine Arts It is easy to get sensor data. We can sense position and acceleration. We can track gaze; record muscle tension. With instruments such as a Galvanic Skin Response (GSR) sensor, a Blood Volume Pulse (BVP) sensor, a Respiration sensor and an Electromyogram (EMG) we can even suggest some degree of "affective sensing"... The hard part i ...


Melody Tube With embroidered pressure sensors. Designed for creating to accompanying melody lines. Maggie Orth


MeMoGa (Methods and Models of Intelligent Garment Design) The focus of this project is to improve wearable services and activities to make them as accessible and usable as possible for all. The aim is to develop frameworks that help to initiate R&D projects on new generation garments and environments for ubiquitous computing in the next few years. On the other hand, the aim is to produce applications in the area of ubiquitous computing and intelligent garments and create product concepts in the field of wearable intelligence. Funding by the Finnish Academy, Proactive Computing programme. Partners: University of Lapland, University of Kuopio and TUT. 2003-2005.


MeMoGa - Methods and Models for Intelligent Garment Design The Research Project started in the beginning of 2003 and is carried out by University of Lapland, Tampere University of Technology and University of Kuopio in Finland. Funded by Finnish Academy in the Program of 'Proactive Computing' during 2003-2005. Project manager: Heikki Mattila Researchers: Päivi Talvenmaa, Mailis Mäkinen The focus of this project is to improve wearable services and activities to make them as accessible a ...


The Memory Glasses Project The Memory Glasses is a wearable, proactive, context-aware memory aid based on the MIThril platform and wearable sensors. The primary goal of this project is to produce an effective memory aid and reminder system that requires a minimum of the wearer's attention. Our Memory Glasses paper that was published in ISWC 2003 describes recent research on the use of subliminal visual cues for memory support. The function of our system is to deliver reminders to the wearer i ...


Titre Memory Rich Clothing Année de début 2004 Axe de recherche Textiles interactifs et ordinateurs vestimentaires Tous les chercheurs Berzowska, Joanna Description Memory Rich Clothing: Garments that Display their History of Use (or Second Skins that Communicate Physical Memory) Physical objects become worn over time. A worn object carries the evidence of our identity and our history. Digital technologies allow us to shape and edit that evidence to reflect more subtl ...


What is it? The Mid-Riff Brain™ is a fully functional wearable computer that enables its user to go anywhere while doing virtually anything...hands free! The Mid-Riff Brain™ combines the e-belt™ with a lumbar-mounted central processing unit, data input capability, (keyboard, touch screen, or voice recognition) and display. Mid-Riff Brain™ Advantages Comfortable—no more hot, restrictive vests or clumsy eyepieces. Display arm can be folded neatly into the body for freedom of movement. C ...


Project Overview The MIT/IDEO project is a joint effort between the MIT Media Lab and IDEO Product Development to address the human side of wearable computing. Using a scenario-driven conceptualization process, the groups converged on two tales involving very different individuals: Kio and Guy. The scenarios explore the personal significance of wearable computing and try to understand how a single core technology could be utilized and interpreted in various ways. The technologies that the scen ...


MIThril, the next generation research platform for context aware wearable computing. MIThril is a next-generation wearables research platform developed by researchers at the MIT Media Lab. The goal of the MIThril project is the development and prototyping of new techniques of human-computer interaction for body-worn applications. Through the application of human factors, machine learning, hardware engineering, and software engineering, the MIThril team is constructing a new kind of computing e ...


The MIThril Inference Engine is an attempt to develop a simple, clean architecture for applying statistical machine learning techniques to the modeling and classification of body-worn sensor data. The important design features of the system are simplicity, modularity, flexibility, and implementability under tight resource constraints. The MIThril inference engine exists as a collection of software tools. The training side is implemented in MatLab and runs on desktop hardware. (We have a Gaussi ...


mobile and wearable technologies This project was established at Abertay as a result of a collaboration between the EPICentre and IC-CAVE, and targets the use of wearable computers for public information access applications. The first stage of the project deals with the Wearable Infotainment concept, and integrates existing wearable computers with wireless communication systems (W-LAN, Bluetooth, GPRS) and location systems. It aims to study and make innovative use of existing technologies in t ...


Mobile Journalist's Workstation Situated Documentaries Tobias Höllerer, Steven Feiner, and John Pavlik Introduction Our experimental wearable augmented reality system enables users to experience hypermedia presentations that are integrated with the actual outdoor locations to which they are are relevant. The mobile prototype uses a tracked see-through head-worn display to overlay 3D graphics, imagery, and sound on top of the real world, and presents additional, coordinated material on ...


MoCCA Project Description The Mobile Communication and Computing Architecture (MoCCA) was designed to support a group of geographically distributed field service engineers (FSEs). The FSEs spend up to 30% to 40% of their time in a car driving to customer sites. Half of what they service is third party equipment for which they may not have written documentation. The challenge was to provide a system that allowed the FSE's to access information and advice from other FSEs while on customer sites ...


Modeling and Simulating Electronic Textile Applications 2004 Thomas Martin, Mark Jones, Joshua Edmison, Tanwir Shiekh, Zahi Nakad Virginia Tech Dept. of ECE Blacksburg, VA 24061 tlmartin, mtj, jedmison, tanwir@vt.edu Abstract—This paper describes our experiences with a simulation environment for electronic textiles. This simulation environment, based upon Ptolemy, enables us to model a diverse range of areas related to the design of electronic textiles, including the physical environm ...


What is Moi? : Moi is a wearable accessory representing a moment of magic. Itis a sparkle that creates a trail. A gift. : Moi is powered by a 3 volt replacable battery (available almost everywhere). So Moi lasts forever. : Moi is a true NY child, manufactured in its entirety in NY state. Moi comes in amber, green and now in a brilliant, ultra reflective white. Nothing shines like a Moi. Moi was conceived, designed, developed and produced by pixelpeppy, Ion Constas and Helena Papadopoulos. The three of them form the core of Studio 5050. They live in New York and Berlin. peppy@studio5050ny.com ion@studio5050ny.com helena@studio5050ny.com New York: tel. 718 496 7276 Berlin: tel. 4930 440 45 976


Head Mounted Monocular Display Systems... The monocular display allows for the user to view information brought forth on his/her computer display, while at the same time allowing for uncumbered viewing of their surroundings. Click Here for an example. Monocular display systems have certain criteria that must be met. They include: - Low overall weight - if the display is heavy, it will be very uncomfortable for long periods of time, as well as restrict the movements of the user, since a highe ...


Motion Aware Clothing Contact Person: Tünde Kirstein Project Start: 2003 Objectives With the integration of electronic functionality into clothing we want to achieve a new generation of mobile systems that are unobtrusivley distributed over the whole body and have permanent interaction with the user. The aim of this project is to develop Motion Aware Clothing (M.A.C.) that is capable of monitoring and classifying body movements. The M.A.C. will be used for context recognition, healthcare ...


About Mudras Spirituality as a Desire What does it mean to be a spiritual person? Is it something that you stive for? Although it is a complex and very personal subject, there are also rich cultural traditions that provide inspiration for a modern expression of spirituality. For example, practices such as Tai Chi and Hatha Yoga promote cultivation of the physical body through exercising movements as a part of Taoism and Buddhism. Recognizing the effects of physical stress on our day-to-day me ...


Smartex The wearable garment sensor for dancers Smartex took part to the Multisensory Expressive Gesture Applications (MEGA) project, IST-1999-20410, funded by EU and now closed. The work was centered on the modeling and real-time analysis, synthesis, and networked communication of expressive and emotional content in non-verbal interaction by multi-sensory interfaces, from a multimodal perspective. Music, voice and movement (including dance) are first class channels for conveying expressive ...


Music Shapers Maggie Orth, Gili Weinberg These are single-person, sophisticated hyperinstruments, designed for children and non-professional musicians. Part of a musical texture or fragment is provided by a computational system, and is then modified, personalized, or "shaped" by the player. Our first experiments in this area were with the still-successful Sensor Chair, which allows free-body gesture to control sound; and we have since been interested in more tactile, "squeezable" interfaces. ...


MUSIC SHOES 2000 KATHERINE MORIWAKI DESCRIPTION My first foray into wearable computing. In order to make the technology embedded into the shoes as transparent as possible I sewed my circuitry directly into the cloth fabric of my chinese slippers and wired the ankle straps to conduct electricty through the snaps. Future versions of this project and others like it might be wireless and networked. I always thought it would be cool to be able to make music with my shoes. Pressure sensors communicate with a microcontroller via serial connection. the output of the data is read by a patcher i created in max.


Mute Mute experiments with sound absorbing and reflecting properties of textiles in combination with architectural space, interior configuration, and movement over time. The project develops implications for textile, sound, and interior design in public environments. This project acts as a probe into a specific property of textile materials in contexts of use – pointing towards potentials for developing such textile properties to be made dynamic through technology. Design examples • Silent ...


Navigator The Wearable Group web site is still in the process of being constructed. At the present time, there is no information online concerning Navigator. Briefly, Navigator is a 386-based wearable which runs Carnegie Mellon Mach and uses an X11 display server with a Private Eye monitor. Navigator was the first general-purpose wearable to be developed at Carnegie Mellon, and was used for campus navigation applications.


Navigator 2 is a computer system that provides mobile access to information. It's development was guided by the idea that large quantities of information, such as thousand-page maintenance manuals, could be compressed into electronic form and accessed through a small, lightweight computer worn on the body. Navigator 2 is a multimedia wearable computer. In one application, inspectors of Boeing aircraft use Navigator to examine the skin of aircraft for cracks and corrosion during maintenance. Th ...


NeclaceDome Specifications NTSC Infrared camera with filter to block out visible light; 12 Volts DC operation; BNC video connector. Wiring (provided by end user) required, for running up neclace chain, or through hole in shirt behind the NeclaceDome. If you're uncomfortable with the idea of doing your own wiring, you may prefer to get the DoubleWhammy, SatchelDome 5, AstroBoy, or NetPack, which are much easier to wire because of the spacious interiour of the pack or satchel. Proceeds from this effort go toward funding students and research in the University of Toronto Humanistic Intelligence Lab.


NEW NOMADS, an exploration of Wearable Electronics The path of technological progress is quite clear. Man develops new tools and devices, and keeps on improving them over and over again. They become better and smaller, as we use refined, miniaturised technology to try to make ourselves both omnipotent and omnipresent. But there are limits to miniaturisation. It can help make products smaller and easier to use, but the ultimate dream is not to have easier tools: it is not to have to bother with ...


HOW FAST AM I RUNNING? As the runner speeds up- the simple display (Electric Plaid) in their shoes changes color to tell them them if they are meeting their fitness goals. These designs demonstrate how simple displays and sensors can add funtionality and aesthetics to fashion. Design by Orth and Berzowska. SHOE DESIGN POSSIBILITIES Copyright (c) 2001 International Fashion Machines. All rights reserved. All materials may not be reproduced or copied without written permission. Contact info@ifmachines.com


Nomadic Radio: Wearable Audio Messaging and Awareness Nomadic Radio is being developed as a unified messaging system that utilizes spatialized audio, speech synthesis and recognition, on a wearable audio platform. A client-server based messaging infrastructure is already in place, and we are adding support for communication and location awareness. Messages such as hourly news broadcasts, voice mail, and email are automatically downloaded to the device throughout the day. The current system oper ...


International PROJECTS Nordic Center of Excellence for Smart Textiles and Wearable Technologu (NEST) Nordic Innovation Center (NICe) supports a new network of excellence through start-up funding. The coordinator for NEST is SmartWearLab of Tampere University of Technology. The textile and garmet industry in the Nordic countries and in the EU has enormous challenges. Relocation of production to lower cost countries has dramatically reduces the labor force. But compaines that concentrate on sp ...


Novacor Left Ventricular Assist System for Baxter Healthcare Wearable heart-assist device For Baxter’s Novacor division, IDEO industrial designers developed an ergonomic form and conducted extensive human factors testing to create the Left Ventricular Assist System. As part of the interaction design for the project, IDEO created simulations of audio alarms to test the noticeability and perceived urgency of different alarm alternatives.


Occhio A pendant virtual view display for tour and other mobile information applications. designed by Ignacio Filippini


What is Optical Camouflage? Optical camouflage is a kind of active camouflage. This idea is very simple. If you project background image onto the masked object, you can observe the masked object just as if it were virtually transparent. This shows the principle of the optical camouflage using X'tal Vision. You can select camouflaged object to cover with retroreflector. Moreover, to project a stereoscopic image, the observer looks at the masking object more transparent. Optical camouflage ...


Optra Four projectors can be used individually to display a single line of text or together to create a large display anywhere. designed by Michael Benvenga


Pad'NET Contact Person: Holger Junker Project Start: End of 2001 Overview Physical activity monitoring plays an important role in characterizing a person's context. Activity detection including posture and gesture recognition of a human being requires observation of different parts (channels) of the body with adequate sensors such as accelerometers and gyroscopes. In order to combine multiple sensors belonging to one channel or to different channels and to synchronize their outputs an a ...


Parasitic Power Shoes Project As the power requirements for microelectronics continue decreasing, environmental energy sources can begin to replace batteries in certain wearable subsystems. In this spirit, this effort has examined devices that can be built into a shoe, (where excess energy is readily harvested) and used for generating electrical power "parasitically" while walking. Two of these are piezoelectric in nature: a unimorph strip made from piezoceramic composite material and a stave m ...


PARTY TEXTILES interactive and context-aware soft furnishings The design of traditional textiles is often closely related to season, time, even to specific events or holidays – they are often used to affect the experience and mood of an environment. We are investigating the properties of textiles in relation to the experiential variables in environments or events, including temporal, spatial, and social qualities. In Party, we explore scenarios and build prototypes to explore interactive texti ...


Paul A display built in a skirt. 3840 LED components covering the entire cloth forming an impressive display. The project was presented by Christian Schoch at Fred’99


Peppermint Megan Galbraith Peppermint is a handbag adorned with a dynamic display surface, built with an emphasis on qualitative elements such as style, comfort, and functionality. Each morning, the bag can be presented with the important events of the current day (such as class, a demo, or crew practice) via a tactile interface. Over the course of the day, the dynamic surface gradually modulates in behavior. This bag is one in a series of garments that explore kinetic design in relation to the aesthetics of fashion.


perforation Perforation is a project which explores the idea of transparency through physicality. Fiberoptic tendrils transmit light between matched arrays of perforations, creating the essence of a void through the body.


Personal Affects Accessories which hold personal data (logins, passwords and general access information) for the professional on the go. designed by Jim Kong


Personal Area Network A Personal Area Network, will allow all distributed components of a wearable computer to communicate with each other as well as with other computers nearby using either the body, or clothing as the data transfer medium. Imagine walking into a room full of strangers at a business conference. Normally, a flurry of business card swapping would insue as you meet people. But you have a wearble computer with "PAN" and so does many of the others in attendance. By simply shaking ...


Personal Monitor The Personal Monitor is a unique eyeglasses mounted display that creates a high resolution color image in the user's eyesight. The PM presents a video image equivalent of 26" screen from 6.5ft distance. The image covers only 5% of vision and allows to see the surroundings also. The PM is easy to use, it can be plugged into the video source and power in seconds and the image will appear on the ultra lightweight display! Telephone: 954.941.8066 E-mail: albatech@skyex.com For more information or if you would like to purchase a Personal Monitor using your credit card, please call us from 9am to 6pm EST.


Pillows new communications through everyday objects Stemming from the need for more subtle forms of communication to complement existing IT devices, this project explores interactive pillows as a means of enhancing long-distance communications. Through natural interaction with a pillow in one location, dynamic textile patterns are activated in a pillow located elsewhere. Expanding the vocabulary for remote communications through tangible and aesthetic interaction, the pillows offer a new reper ...


Poly-Project Contact Person: Prof. Gerhard Tröster, Dr. Pawel Lukowicz Project Start: Spring 2001 Wearable Computing comprises several scientific disciplines like computing, sensing, commnication, vision and data fusion. To combine ETHs expertise in microsystems, electronic packaging, computer architecture, the interdisciplinary polyproject "Miniaturized Wearable Computing: Technology and Applications" has been started in April, 2001, funded by 2Mio CHF over three years. The main objective ...


Polymer solar cells and design Element-ary an energy tool by Tine Hertz, Danish Design School Element-ary is based on plastic solar cells, which converts light into electricity. Using cloth as medium I put the human body in a new context. By incorporating solar cells in clothing the body becomes able to generate energy, and in this way the body interacts with the surroundings and architecture. During my 4 years of study at The Royal Academy of Architecture I have been particularly interest ...


Portable Wearable Movement Tracking System Head: Yoky Matsuoka Contact: Yoky Matsuoka (yoky@cs.cmu.edu) Mailing address: Carnegie Mellon University Robotics Institute 5000 Forbes Avenue Pittsburgh, PA 15213 Associated center: MRTC Associated lab/group: Neurobotics Laboratory Project Description The goal of this project is to construct a completely portable and wearable sensor system that tracks human limb movements accurately and continuously records people's movements to captu ...


Project Summary The fashion industry is facing new challenges: “intelligent textiles”, “smart clothes”, “i-wear” and “fashion engineering” are only a few of the keywords which will revolutionise new and old industry within the next 5 to 10 years. The integration of high-technology into textiles, e.g. modern communication or monitoring systems or the development of new materials with new functions, has just started with timidity, but the branch already propagates an enormous boom for this secto ...


QBIC Belt Integrated Computer Contact Person: Michael Lauffer Project Start: March 2003 Designed to Wear In spite of its small size and low power consumption 'QBIC' support a wide range of applications such as surfing the web, playing games or recording and processing sensor data. It features Processing Power, Wireless Communication Units and Memory in the Buckle and I/O-Plugs and Battery integrated in the Belt. Key Features CPU XScale Processor (400 MHz scalable, 32 MB internal Flash Memory) 256 MB SDRAM Low Power Small Size Flex Connection Standard Interfaces (USB, RS-232, VGA, Bluetooth) Wide Application Range Partner The electronic hardware of the QBIC is a collaborative work between ETH Wearable Computing Lab and Art of Technology


RADIUS 2002 KATHERINE MORIWAKI DESCRIPTION RADIUS is part of an ongoing project titled "Network of Three." The first in a series of soon to be networked garments, Radius currently translates the movement of its wearer into a light array which is displayed across the garment surface. Individually Radius serves as a conduit through which personal self-expression can manifest. When eventually integrated into a (future) network of responsive garments Radius will function as ...


Wearables - Projects Rainbug How might we nurture the desire in young children to transform themselves? Franziska Huebler, Jeremy Tai Abbett Through movement and natural gesture, Rainbug offers an intuitive and simple wearable computing solution for children. Rainbug is a raincoat equipped with LEDs and speakers that are activated by the natural movement of the human body. The interaction is simple: When the wearer of the raincoat raises his/her arms, the edge of the coat sleeves glow and the scales of a piano can be heard. Technologies: Basic Stamp BS2P, Ultra-bright LED''s, Flex sensors Contact: Franziska Huebler franziska@truthdaredoubledare.com


REACH interactive wearable expressions In Reach, we investigate the potential for communication and expression to be encorporated dynamically and interactively into the things we wear everyday. Through a series of iterative prototypes, we are exploring both the textile material and the interaction qualities of clothing and accessories. Our intention is to develop computational properties and interactive behaviors that are incorporated directly into wearable items – in initial prototypes we ar ...


RECOIL was inspired by dense urban environments and the micro-spaces people occupy during daily travel. Small, powerful magnets are embedded into everyday clothing, causing unexpected and sometimes uncomfortable physical connections between people and objects in the city. Accelerated living within urban environments cause many people to close themselves off to unexpected encounters and minute details in the environment. So much emphasis is placed on easier seamless integration of schedules and ...


UCLA Computer Science Department Reconfigurable Fabric Project Computation, storage, and communication are now woven into the fabrics of our society with much of the progress being due to the relentless march of the silicon-based electronics technology as predicted by Moore’s Law. The emerging technology of flexible electronics, where electronics components such as transistors and wires are built on a thin flexible material, offers a similar opportunity to weave computation, storage, and co ...


Redeye A personal video and communication device. designed by Jon Kolko


Reima Robotec overalls The Robotec overalls combine visibility with new kind of fun. The garment has an optic fiber sown into the shoulder, and is very easy to operate. To switch the light on and off all the child needs to do is wave the right sleeve in front of the badge on the chest. The luminous fibre is fun for the children, and provides an added safety feature in lightless conditions where traditional reflectors do not work. The new overalls entered the market in the Autumn of 2004, and they are a part of the well-known Reimatec line of waterproof, windproof and breathable clothes. Clothing Plus Oy developed the concept, researched the integration of the fibre and electronics into a children's overall and is now producing the electronics for Reima Oy.


Wearable Showcase Wearable #7 Designer: R. Paul McCarty Design: Sabrina Class: PC/104 Cost: N/A Weight: 2.5lbs(1.1KG) Power Consumption: 5watts/hour, 8-10hours battery life URL: N/A Key Features: 486/40MHz/16MB SMOS CardPC Parvus Scalable CPU Carrier Board Liquid Image M1 (HMD) Sandisk 40MB flash IDE SSD Fujitsu 25mm dot pitch keyboard/Key-glove 2 PCMCIA type II slots Home&Away 14.4/10BT Ethernet 2x Sony NPF-750 Li-Ion batteries Debian Linux OS TinyX Xserver


SatchelDome 5 Specifications The 5.5 inch dome pack is available in an NTSC infrared camera with filter to block out visible light, or in a full color NTSC camera for use in bright light. Please specify infrared greyscale, or color. 12 Volts DC operation; BNC or RCA video connectors (please specify). The large satchel provides you with plenty of room to stow your own recording device, or transmitting device, or both. There is also plenty of room for a large battery. Alternatively, no ...


Saturnpants Megan Galbraith this is the begining of a pair of pants where you are the center of their universe goal: to build a dynamic garment that has motion original idea: to build pants that are the home of a little creature which swings from beam and orbits your leg. when people approach you, the creature will either run away and hide behind your legs or come out to play, depending on how it's feeling current state: soft shapes dance on the leg. i was unable to implement the li ...


ScentOrgan dress Tate Modern 9-11 May 2003 scentsory design® – The OSMO Dimension Dr Jenny Tillotson - Sensory Designer Dr George Dodd - Smell Scientist and Perfumer Our work uses contemporary aroma technology to explore the world of Osmo-Art (Osmo from the Greek, relating to smell). This we do in myriad forms, including smart osmo-garments and the ‘wellness’ experience; dynamic electronic delivery of abstract aroma experiences; olfactory interpretations of paintings; and live perfume perfo ...


The Sensed Series How? I built a wearable computer (shown on the right) that I could wear for 100 days. This wearable has the following 4 sensors builtin: Forward looking 200° USB camera Backward looking 200° USB camera Forward mounted microphone 3D orientation sensor (yaw,roll,pitch) Thus the wearable records full surround video and audio along with my orientation as I wear it. The computational power is provided by a Pentium III 500MHz running on camcorder batteries. Storage for 2 days (10 hours/day) is provided by a 10 gigabyte harddrive. Each day's data is uploaded to a 0.5 terabyte storage server at MIT.


Sensitive Shoes The intimate 'sensitive shoes' were designed by Steve McIntyre. As you walk pressure points are stimulated by pressing on a soft sensitive area that corresponds with various reflexology points causing a gentle glow from the underside of the sole. The ball of the foot touches on the solar plexus point, the centre of emotional energy. The shoes offer an emotional 'bath of light' experience so that the act of walking is "healing" The shoes have been created with the idea of "emoti ...


SENSORY FABRICS Much of the development work that has been carried out on Gorix E-CT has concentrated on heating, there are however numerous other areas where Gorix Ltd have collaborated with academic institutions and offered Gorix E-CT to be experimented with in an attempt to move the frontier of science that little bit further on. One such pioneering effort has been carried out at the Design for Living Centre at Brunel University - Egham, Surrey where Dr Stan Swallow and Asha Peta have worke ...


SEVEN MILE BOOTS . SIEBEN MEILEN STIEFEL . SEITSEMÄN MAILIN SAAPPAAT "Seven mile boots, the magical footwear known from folk tales, enables its owner to travel seven miles with one step. With little effort one can cross the countries, to be present wherever it seems suitable and to become a cosmopolitan flaneur with the world as the street." The project SEVEN MILE BOOTS is a pair of interactive shoes with audio. One can wear the boots, walk around as a flaneur simultaneousy in the physical wor ...


Shape Sensing Project Description: Design of a simulation framework and prototype of a wearable shape sensing garment for application in situational/context awareness, gait analysis, and gesture movement recognition. Goals: Design a framework for design space exploration and simulation of wearable electronic textiles. Reduce design cycle iterations/time for electronic textiles via simulation. Simulate electronic textiles systems including but not limited to sensors, processing elements, wires, and fabric. Implement a shape-sensing, wearable electronic textile capable of context awareness and motion analysis which generalizes well over the human population.


SHIMMERING FLOWER: color-changing electronic textile Shimmering Flower deploys a simple technology for non-emissive, color-change textiles. It functions as a woven animated display, constructed with conductive yarns and thermochromic inks together with custom electronics components. The textile is woven on a Jacquard loom, which allows the creation of beautiful and complex imagery. The flower image was created with custom drawing software.


ShootingBack NetPack Specifications This 3.5 inch dome pack is available in an NTSC infrared camera with filter to block out visible light, or in a full color NTSC camera for use in bright light. Both provide video with the ``investigative journalist' aesthetic: the mesh fabric covers the camera lens, so that the video has the distinct lattice of fabric pattern, giving it the undercover look. Please specify infrared greyscale, or color (same price). 12 Volts DC operation; BNC video con ...


Shoulder Pad Project Vibrotactile Display in a Conventional Garment Insert Cross-continental collaboration with the University of South Australia. Developed and tested full grade of vibrotactile shoulder pads. Illustrates concepts of integration of technology by developing pre-existing garment real estate (volumes built into garments for aesthetic reasons) to minimize outward appearance, social weight, and physiological discomfort caused by embedded electronics. Abstract: Touch is the most i ...


Simulator Project Description: Complete simulation environment for the beamformer. The simulation / emulation environment is built in Ptolemy (a graphical event driven simulator from UC Berckley). It also includes a TDOA (time difference of arrival) estimator entity which emulates the working of an actual beamforming code running on the (Analog Devices) ADSP 2189. Goals: To create a simulation environment for e-Textiles.


Smart Clothing Project Project goals Development of an outdoor suit that increases the wearers possibilities of survival in case of accident in arctic conditions Possible accidents: Getting lost Falling into water Snowmobile technical fault Darkness Coldness Attack of illness Accident Lack of equipment Project partners University of Lapland The Tampere University of Technology Suunto Oyj (Electronic compass) Polar Electro Oy (Heart rate monitori) Du Pont Advanced ...


Smart Electrodes Diploma thesis by Oliver Peitz and Stéphane Peter Introduction Functional electrical stimulation (FES) is a method to contract paralyzed muscles of spinal cord injured and stroke subjects with the aim to generate or improve lost motor function, e.g. for walking or hand grasp. Stimulation is normally applied between two electrodes (active and indifferent) of large area (e.g. 5cm x 5cm), the placement of which is critical in achieving maximal response. The 'Smart Electrode' p ...


FP6-IST-IP-SHIFT : Smart High-Integration Flex Technologies General SHIFT is a European Commission (EC) funded Integrated Project in the frame of the IST (Information Society Technologies) Programme (contract number 507745), selected from the call FP6/2002/IST/1 under the priority 2.3.1.2 "Micro and Nano Systems" Some key figures : Starting date : January 1, 2004 Finishing date : December 31, 2008 Duration : 4 years Total budget (approx.) : 11.5 MEuro Funding (EC + Swiss) : 5.85 MEu ...


Speech / Language Translator Smart Module Project Description The Speech Translator Smart Module includes a Language Translator (LT), and Speech Recognizer and Synthesizer (SR). The Language Translation Smart Module is based upon Carnegie Mellon's language translation software which was originally used in the Diplomat Project. The original desktop PC language translation code was profiled to identify "hot spots" for software and hardware acceleration and improvements to be made in those are ...


'Scentient Beings Smart Second Skin Dress The project 'Scentient Beings' invents a new science of aroma delivery focusing on smell and the impact it has on health and wellbeing. It explores the concept of Re-cabling Fashion, by implanting smell technology into multi-sensorial clothing. The project promotes wellness by boosting therapeutic qualities concentrating on a more active approach to fashion design, introducing the living dress as a sensitive Smart Second Skin. By comparing fabric to ...


S e n s a t e x - SMART TEXTILES Sensatex has developed groundbreaking Interconnection Technology that allows sensing, monitoring, and information processing devices to be networked together within a fabric. The Sensatex fabric was first developed by researchers at the Georgia Institute of Technology's School of Textile and Fiber Engineering under the auspices of the US military's 21st Century Land Warrior Program and the Defense Advance Research Projects Agency (DARPA), the R&D arm of the US Department of Defense. Our technology can be incorporated into any fabric (cotton, lycra, wool, silk, etc.) or blend of fabrics without effecting the look, feel or integrity of the fabric that it is replacing.


S e n s a t e x SMARTSHIRT SYSTEM Can your shirt train you to run a marathon, monitor your vital signs, or protect you from dangerous conditions?" The SmartShirt System incorporates advances in textile engineering, wearable computing, and wireless data transfer to permit the convenient collection, transmission, and analysis of personal health and lifestyle data. Described as "the shirt that thinks," the SmartShirt allows the comfortable measuring and/or monitoring of individual biometric data, such as heart rate, respiration rate, body temperature, caloric burn, and provides readouts via a wristwatch, PDA, or voice. Biometric information is wirelessly transmitted to a personal computer and ultimately, the Internet.


SmartTouch Project Overview @ This project introduces a new type of Haptic AR system, the SmartTouch. We have been developing a tactile display to present realistic skin sensation for Virtual Reality. Our approach uses electrical stimulation through the skin, or electro-tactile display. Since the electro-tactile display essentially requires only electrodes on the skin, it can be made quite thin and small. This leads to a new application area of tactile display, the SmartTouch. The SmartTo ...


Snuggers A silent tactile squeeze reminder helps preteens gain independence in managing their own schedules, medications or activity levels. designed by Kat Cohen


sound hiders Sound Hiders experimented with with sound-absorbing and sound-reflecting properties of textile material, imagining a possible near future when sensor technology and modern computational technology makes it possible to catch and hide sound in an efficient and simple manner. A near future when we may become sound hiders. Our design experiments with textile and information technology explore a kind of display where the focus is on spatial movements over time. The central idea here i ...


Sound Sculpture Pyramid With embroidered pressure sensors. Designed for timbral sound mixing. Maggie Orth


soundSleeves Vincent Leclerc & Joey Berzowska These sleeves are sensitive to physical contacts. When the user flexes or crosses his arms, a sound is synthesized within the sleeves and output through miniature flat speakers. The idea is pretty straightforward: using very simple elements (metallic organza and conductive yarns) we created a flex and touch sensor made of hundreds of switches. The stripes of metallic organza are sequentially disposed so that they are connected either to ground or ...


space suits Since project Apollo, ILC has been the designer and producer of the space suits for NASA. We are proud of our achievements in this manned space arena, and our on-going work to provide suits to support the construction of the International Space Station. Our 33 year history in these programs has kept our engineers at the forefront of softgoods materials developments, fabrication techniques, and quality procedures and served to create a strong "can do" culture. NASA Space Suit D ...


Speedboss Digital preference hub Provides networking capabilities and establishes settings for peripheral devices via cellular connections. designed by Jeff Beene


Wearable Group Carnie Mellon Spot New! Images of Spot R3. (updated 26 September, 2002) New! Spot R3 informational one-page handout. The Wearable Group at Carnegie Mellon University has completed two design cycles for a new research computer named Spot, and is now proceeding with the creation of a third-generation system. Developed as a platform for the exploration of interaction design, mobile ad-hoc wireless networking, and power-aware computing, Spot provides workstation-class processing, ...


Squi A cell phone, organizer, e-mail and web browser all in one. Squi can be worn in many different positions on the body. designed by Matt Buchter


Title Titre Squirrel Tails: Reactive Fashion and Soft Computation Année de début 2003 Axe de recherche Textiles interactifs et ordinateurs vestimentaires Tous les chercheurs Berzowska, Joanna Description Electronic fabrics and nanotechnology promise us a future of smart clothes coupled with wearable computing: a second skin that has been well described in science fiction and military research proposals. Technological reality is still far behind. This project includes t ...


Staff Devices & Dressing Rooms for Prada Information architecture for high-fashion store In December 2001 the Italian haute couturier Prada opened its groundbreaking new "epicenter" store in New York City, designed by the Dutch architect Rem Koolhaas. IDEO, working with Koolhaas and his architecture and research firm OMA/AMO, created the invisible technology that allows Prada staff members to choreograph the in-store sales experience. IDEO Human Factors specialists interviewed store staff a ...


Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers main investigators: Tony Jebara and Alex Pentland We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactive-time with the user to assist planning and aiming. Probabilistic color models and symmetry operations are used to localize the table, pockets and balls through a vid ...


Stoss A watch that is also a cell phone that can project e-mail. designed by Lee-Anne Stossell


Streetcom A communication device that provides personal video conferencing. designed by Austin Rodrick


Suction Babies Small wearable personal care robots roam the surface of your skin applying lotion, medication, cleansing and shaving - for the programmer with no time for these activities. designed by Graham Hicks


"Sudden Focus" The pattern for the weaving is designed by Wendy Weiss using Patternland Weave Simulator and woven on a 20 shaft computer assisted loom. The weavings are made with a cotton ground warp and weft and polyester supplementary warp and weft thread. A digitally simplified image of dancer Joan Stone, is printed onto the weaving with a burn-out paste, destroying the cotton and leaving the polyester as a gauze trace of her body. The sound Jay Kreimer composed to accompany this piece combines two modified burglar alarm triggers to start and stop a modified cd player which plays a sound piece designed to locate then suddenly focus the viewer/participant as layers of weaving and image line up.


Sulawesi Introduction A framework called Sulawesi has been designed and implemented to tackle what has been considered to be important challenges in a wearable user interface. The ability to accept input from any number of modalities, and perform if necessary a translation to any number of modal outputs. A brief explanation as to what some of the terms mean and how Sulawesi attempts to achieve them are below. A multimodal, multimedia system. This is ability to accept and be able to cont ...


Survey of intelligent textiles Project manager: Heikki Mattila, D.Sc. (Tech.) Researchers: Päivi Talvenmaa, M.Sc. (Tech.) Mailis Mäkinen, M.Sc. (Tech.) Project partner: University of Lapland Funding: TEKES Reima-Tutta Oy Nokia Research Center The objective of this research project is to survey what kind of intelligent textiles are being developped in the world and how they can be applied to smart garments. The project concentrates especially in materials, which change colour by mean ...


SUSPENDING DISBELIEF 7/2003 by anne niemetz UCLA Department of Design SUSPENDING DISBELIEF is a sequel to the project STRETCHING L.A. the 4 person interactive suspender performance SUSPENDING DISBELIEF was presented live at the SIGGRAPH CYBERFASHION SHOW in san diego 7/30/2003. 4 performers / sensor suspenders / larry king samples performers: TENZIN WANCHUK OSMAN KHAN LUCAS KUZMA GARRETT BELMONT makeup: JENNY YURSHANSKY support: PROF. VICTORIA VESNA, ISA GORDON &THE ...


SV-3 viewer The SV-3 viewer mounts on eyeglasses or safety eyewear and provides a monocular VGA image. Weighing a mere 35 grams, the SV-3 viewer is comfortable to wear. It has a quick mount and dismount system so that it can be easily attached and detached from the eyewear. The SV-3 can be used with either the left or right eye and includes a built-in focus mechanism. The SV-3 provides convenient controls for adjusting the image. The miniature controls and battery are integrated in a lightweig ...


SV-6 PC Viewer The SV-6 PC Viewer is the perfect solution for mobile computing offering enhanced color depth of 18 bits (262,144 colors) with the same lightweight optics and packaging as the SV-3. The SV-6 is preferred when high color depth is required. It mounts to safety or conventional eyewear using the same quick mount and dismount system offered on the SV-3. The SV-6 may also be used for left or right eye viewing and has a built-in focus mechanism. The pixel format is 640 columns by 480 ro ...


systems In this project, we combine design examples developed and designed with various intentions into an environment to test ideas about systems of objects and interaction design for ambient intelligence. Experiences with everyday things that we wear and are surrounded by will be transformed as they connect and relate with new media, intelligence, and information flows. Designing systems of ‘smart’ products, interiors, and clothing is not only about fitting the technology into the artifact, ...


The Texan Alison Lewis decided to expand networks into the realm of love. Her rings use a wireless network to allow two lovers to communicate anywhere in the world. The simple touch of a ring in New York releases heat in the other ring in Berlin. context: When we are far away from loved ones and thinking of them, many times we want to connect or share a small moment like holding hands or a sweet smile. We want to bond instantly and in a way that warms the heart through an "unspoken" connection.


T.O.M. Rings When we are far away from loved ones and thinking of them, many times we want to connect or share a small moment like holding hands or a sweet smile. Social climate indicates the importance of jewelry (rings, diamonds, necklaces) to signify meaningful relationships. With jewelry you are able to "wear" or remember a loved one. The "T.O.M." rings allow you to do more than remember. Through touch, warmth, light and wireless technologies they add to the inherent symbolism of a ring by offering a way to actively connect with the other person(s) who share in the same relationship.


Talisman Digital components designed to be integrated and manufactured by local crafts people in 3rd world countries, these technologies give people wireless communications for emergencies in a familiar and sustainable form factor. designed by Emily Gustavsen


tension Self-supporting structures for temporary, mobile and wearable architecture The tension programme is a combination of two residencies and a workshop, all of which encourage hands on experiments with traditional and new materials, with the intention to play with physical forces to either augment, transform or defy them. 17 May - 17 August 2004: Dressware project by Ana Rewakowicz The SleepingBagDress prototype involves a creation of multipurpose inflatable dress that throug ...


Textile Antennas Contact Person: Ivo Locher Project Start: Spring 2003 Objectives Small and unobtrusive antennas continuously gain in importance in the today’s world of cellular phones and wireless network. Range of coverage, directionality and efficiency need to be adjusted and optimized considering application whereby limitations are given due to physics. A new field in this development are textile antennas. Integration of antennas in textiles introduces a bunch of additional design const ...


Textile body network (T-bone) Contact Person: Tünde Kirstein Project Start: 2003 Objectives With the integration of electronic functionality into clothing we want to achieve a new generation of mobile systems that are unobtrusivley distributed over the whole body and have permanent interaction with the user. Status to date A low-power distributed sensor network for activity recognition has been developed and embedded into clothing. The hierarchical network topology allows variable numb ...


Textile Transistor Contact Person: Ivo Locher Project Start: January 2003 Project End: December 2003 Objectives The European project ARIANNE aims to assess the feasibility of yarns with the electronic properties of an extended field effect transistor and, as a consequence, the properties of fabrics made-up with such yarns. The feasibility evaluation concerns several aspects: on one hand, those concerning materials and technologies employed to obtain such yarns; on the other hand, their ...


textiles and computational technologY .this project is sponsored by VINNOVA (the Swedish Agency for Innovation Systems) as part of the NETPROG research program ...abstracT .the design of human-computer interfaces for distributed applications and services is not only a matter of how easy or hard to the technology will be to use, but also what it means to live with all this new technology. This calls for an approach that reaches towards the more general issues of what things we like as part of ...


TGarden TGarden is an interdisciplinary project exploring methods of artistic expression and social interaction in mixed reality. The project has originated in a partnership between FoAM in Brussels and sponge in San Francisco. The direct and tangible result of the project is a responsive Play Space whose visitors shape the media environment around them through their movement, gesture and social interaction. TGarden is currently being developed in collaboration with several art and technology c ...


about the galvactivator The galvactivator is a glove-like wearable device that senses the wearer''s skin conductivity and maps its values to a bright LED display. Increases in skin conductivity across the palm tend to be good indicators of physiological arousal --- causing the galvactivator display to glow brightly. The galvactivator has many potentially useful purposes, ranging from self-feedback for stress management, to facilitation of conversation between two people, to new ways of visualiz ...


The Musical Jacket Maggie Orth, Rehmi Post, Josh Smith, Emily Cooper and Josh Strickon Wearable musical instrument made from a Levis jacket, a patented embroidered keypad, a fabric bus, a mini-MIDI synthesizer, speakers and batteries. Exhibited at the Museum of Science in Boston MA, the National Textile Museum in Washington DC, Stedelijk Museum in Amsterdam and the SIGGRAPH Art Gallery. Copyright (c) 2001 International Fashion Machines. All rights reserved. All materials may not be reproduced or copied without written permission. Contact info@ifmachines.com


The Touring Machine Steven Feiner, Blair MacIntyre, Tobias Höllerer, and Anthony Webster Example Pictures Each thumbnail image is a link to the originally captured (mostly VGA resolution) image in TIFF format. Note that the gamma values for the TIFF images are not adjusted. The images need to be processed (gamma, contrast) before they can be used. Please contact Prof. Steven Feiner if you are interested in obtaining permission to use the images. © Computer Graphics and User Interface ...


The What Internet phone wraps on the wrist for wearability and wristwatch application. designed by Jocelyn Pollack


tic tac textiles 'Tic' and 'tac' are two pieces of furniture, ideal for tea and coffee fika breaks. Taking a comfortable seat on ‘tic’ and setting your hot cup on the attached table activates patterns hidden in the table’s textile surface. These patterns – your 'x' or 'o' mark – are communicated to the textile surface in 'tac'. By intention or accident, you can discover and invite another into an aesthetic and subtle game of 'tic-tac-toe' that lasts just as long as your coffee stays hot. 'Tic ...


Tinmith Endeavour Backpack This page introduces the Tinmith Endeavour backpack, developed jointly between the Wearable Computer Lab and the Defence Science Technology Organisation. This backpack was used for much of the mobile outdoor augmented reality work done in the Wearable Computer Lab from 2001 to 2003. It has since been replaced by new and improved designs which have evolved over time. introduction The Tinmith-Endeavour backpack is designed to support research into outdoor augmented r ...


Touch Stone Technology Aesthetics by Maggie Orth ...a magic phone project, directed and created by Robert Poor at the MIT Media Lab, with major funding from Motorola. The Touch Stone design will intergrate dressmaking and jewelry techniques to create an object that is combination of a man's tie and a Cartier necklace. Using one simple pattern, I will create a variety of styles with different beads or fabric. The housing will accommodate a variety of different circuitry, and center around one big button.


Wearable Showcase Wearable #13 Designer: Charles Bolton Design: Triceratops Lite Class: mini board Cost: $3500 Weight: N/A Power Consumption: maximum 22 watts URL: http://www.wearabletech.com Key Features: CPU: Pentium II 333 MHz. 128 MB Ram. Two RS232 ports One Parallel port. Two PMCIA slots. One Flash slot. Two USB ports. 10/100 TBase10 Ethernet port. PS-2 port for keyboard and modem. NeoMagic 256 AV Display Adapter with support for LCD and external VGA connect ...


TRUCK mobile textile surroundings In Truck, we explore the qualities of a specific use context and investigate ways that interactive materials could be integrated into the environment to support the user. Taking, as a starting point, drivers as a target user group, we are focussing specifically on the context of trucks used for long-distance transportation of goods. A study is planned in order to explore the practical needs, personal concerns, and communications and informations issues of truc ...


Wearable Showcase Wearable #10 Designer: Mika Iltanen (iltanen@ele.tut.fi) Design: TUT Wearable I (Made by Personal Electronics Research group) Class: PC/104 Cost: N/A Weight: 2 kg (4.5 lbs) Power Consumption: 6.5-11.0 hours of battery life URL: http://www.ele.tut.fi/research/virtual/welcome.html Key Features: 5x86-133MHz/32MB CPU Full-Duplex Audio Liquid Image M1 or Planar AMEL 640x480 see-through 2.1GB, 2.5in Toshiba IDE HDD Two type I and II or one type III PCMCIA slots ...


Tutta baby thermometer The Tutta wearable thermometer helps new parents dress their babies right for every weather. Tutta and Clothing+ have developed a wearable thermometer for toddlers. It attaches to the clothing and measures the temperature underneath the layers of clothes. The baby thermometer has a sensor hidden inside a silicone “tail”. The tail is soft, flat and flexible and therefore very comfortable for the baby. The base has a large display that shows the temperature, and it ca ...


Twirl Megan Galbraith Twirl is a dynamic and reactive skirt that is controlled using a fuzzy logic reasoning algorithm, and programmed with the fuzzy logic controller that i'm developing for my thesis. this skirt has a bend sensor embedded along the seam of the back side, and it thus detects when the wearer is standing up straight, sitting down, or bending over. the sprinning flourishes alter their behavior based on the posture of the wearer.


Ultra Wideband (UWB) Contact Person: Mathias Stäger Project Start: Summer 2003 Introduction An UWB signal is defined by the Federal Communications Commission (FCC) as signal whose bandwidth is greater than 20% of the center frequency or greater than 500 MHz. In the USA the FCC approved the frequency range from 3.1 GHz to 10.6 GHz for non-military UWB use (license free usage). The European Telecommunications Standard Institute (ETSI) is currently engaged in approving a very similar frequency ...


UMBRELLA.net is a project exploring transitory or ad-hoc networks and their potential for causing sudden, striking, and unexpected connections between people in public and urban space. The project focuses on the theme of "coincidence of need", or how shared, yet disconnected activities can be harnessed into collective experiences. UMBRELLA.net examines how the haphazard and unpredictable patterns of weather and crowd formation can act as an impetus to examine coincidence of need networks. In particular, when umbrellas are opened and closed in public space. The project will attempt to highlight these informal relationships by creating a system of ad-hoc network nodes that can spontaneously form and dissipate based on weather conditions.


Urban Chameleon Fionnuala Conway and Katherine Moriwaki 2003 Urban Chameleon looks at the ability of reactive garments to influence and change perceptions of one's surroundings. The Urban Chameleon is comprised of three skirts which are based along the themes of social interconnection. "Touch" changes visual properties upon contact. "Speak" reacts to urban noise, and "Breathe" visualizes pollution and urban exhaust as it travels through the garment. Urban Chameleon is part of an ongoing body of research which looks at how environmental stimuli displayed on the body can affect urban behavior and communication.


Wearable Computer Laboratory Using a Head Mounted Display to Navigate in a 2D Information Space The use of a Head Mounted Display (HMD) within a virtual information space can be an effective way of interacting with panoramic information without the bulk, cost and complexity involved with external panoramic information displays. This project is investigating usability issues of a head-tracked HMD that displayed a movable window onto a two dimensional information space.We are investigating the b ...


Visual Express A mobile visual aid for business people on the move. When verbal descriptions do not suffice, Visual Express can fill the magic. designed by Spencer Moy


VuMan Project Description VuMan 1 allows a user to maneuver through the blueprints of a house using three buttons for input. Output is provided on a commercially available head-mounted display, the Private Eye, which gives the illusion of viewing a personal computer screen from about five feet. Composed of only five chips, VuMan 2 allows the user to move a cursor across the display and select items from either a map, image database, or textual database. New applications can be loaded into VuMa ...


WaistDome Specifications This 3.5 inch dome pack features an NTSC infrared camera with filter to block out visible light. 12 Volts DC operation; BNC video connector. The waistpack provides you with sufficient room to stow your own video transmitter, along with a small battery. Alternatively, no transmitter or recording device is needed. Simply wear the waist pack as a deterrent against crime. With such a conspicuously concealed camera, nobody will know whether or not you're live, so they will simply have to be on their best behaviour at all times. Proceeds from this effort go toward funding students and research in the University of Toronto Humanistic Intelligence Lab.


Wanted - a textile mobile device Wanted is an example of a product in the intersection between product and interaction design, information technology and new textile materials. This is a project where experimental product design has been used in order to find out how technology could be combined with a textile product for an extreme context regarding hard weather conditions. Wanted is a glove that is wirelessly connected to the mobile phone in order to support communication in extreme condition ...


WatchMe Speech Interface Group Researchers: Christopher Schmandt Natalia Marmasse Project Web site: http://www.media.mit.edu/speech/projects/watchme.html Group Web site: http://www.media.mit.edu/speech/ WatchMe is a platform for mobile communication and awareness in the form of a watch.This project addresses mobile communication and awareness of people in a closely-knit group. It aims to enhance the telecommunication between them by providing relevant telepresence and a mobile pl ...


A series of wearable light products by Ken Yokomizo The wearable light enables you to extend range of action in dark places.


Smartex The wearable and wireless physiological sensor system A new concept in healthcare is emerging, aimed at fulfilling the need to continuously monitor the patient’s vital signs through a ground-breaking woven sensing interface to be worn without any discomfort for the user. In our project, smart material in fiber and yarn form endowed with a wide range of electrophysical properties (conducting, piezoresistive, etc) will be integrated and used as basic elements. The simultaneous recording ...


Projects Wearable Communities Wearable Communities is the umbrella project at the University of Oregon that investigates the use of cutting-edge mobile and wearable computing technology to assist people during social encounters in the real world: when people meet on the way to the office, in the elevator, or at the grocery store. Wearable Communities are about how people will interact with each other in the future. The Wearable Communities project asks "How will cellphones, PDAs and other assorted wearable computer technologies effect the way people interact and form communities in the future. For more information contact: Zary Segall zs@cs.uoregon.edu


Jeff's Current Wearable Computer My current wearable computer is based on an Advantech all in one industrial embedded PC. The system board features Bootable Flash Memory, 32MB SDRAM, AMD-K5 133MHZ processor, and 10base-T Ethernet built in. A 212 Mb Hd is currently being used for data storage, but soon this will be upgraded to a 2.1Gig 2.5" Hd. I have chosen to use Rad Hat 5.1 Linux for the OS. I have reconfigured the kernel to ignore the absence of a mouse for X, and replaced the source to cal ...


Wearable Computers - The Hardware 02-09-05 I've made some nice modifications to the hardware. The coolest part is the display. I used to have them clipped onto a pair of glasses. At the wearable computer conference I ran into a gentleman named Bradley Rhodes. He had his display mounted to a coat hanger that was bent to fit around the back of his head and over his ears. When I got home I gave it a try but I couldnt get it to fit tightly enough to my head and so the display moved around alot. I ...


Wearable Dreams Can we use wearable electronic devices to portray our feelings and propagate our personality? Stijn Ossevoort Today's wearable electronic devices, like mobile phones, only convey a small facet of our personality. Fashion-items on the other hand easily allow us to communicate much more of our identity. Although often mass-produced, they give us enough space to make a selection that reflects our personalities. This selection is often predefined by the fashion industry, shaped a ...


Wearable Electronics Special Edition / October 2002 Research Trends - A publication by Corporate Research Objectives This project follows the vision of smart electronic devices seamlessly integrated into textiles. Since both microelectronics and clothing are mass market products their fusion promises a high relevance for future products. Areas of application are communication, health, security and entertainment. A versatile technology is developed that includes an interconnect techno ...


Wearable Electronics Find New Uses By Ed Sperling -- Electronic News, 4/15/2004 Wearable computing is getting a facelift in the way of wearable electronics, a move that ultimately will allow pieces of clothing and accessories such as watches to communicate with each other locally and across the Internet at large. The developments are part of a mini-revolution in short-range communications, which are being worked on by companies such as Infineon and Philips Semiconductor, as well as software m ...


Wearable Low Vision Aid Persons that are visually impaired have great difficulty navigating and avoiding obstacles as they walk even when using a cane or seeing eye dog and especially under low light levels. Creating a portable, low-cost, assistive device to aid the visually impaired is the goal of the NSF-sponsored Wearable Low-Vision Aid (WLVA) project. The prototype WLVA uses machine vision to identify walking hazards and a see-through head-mounted scanning fiber display to present icons i ...


Georgia Tech Wearable Motherboard™ The Intelligent Garment for the 21st Century In a Nutshell: Research on the design and development of a Georgia Tech Wearable Motherboard™ (Smart Shirt) for Combat Casualty Care has led to the realization of the world's first Wearable Motherboard™ or an "intelligent" garment for the 21st Century. The Georgia Tech Wearable Motherboard uses optical fibers to detect bullet wounds, and special sensors and interconnects to monitor the body vital signs during comba ...


Wearable Positioning System is the topic of the semester thesis of Alex Raimondi and Bernhard Mäder, which was done for the Institute for Electronics (IFE) of the federal institute of technology during the winter semester in 2001/2002. The main goal of this project was to implement a wearable board to accquire a pedestrian's positiion. We intended to use GPS and intertial navigation. We've built our own board using an AT91M55800 microcontroller from Atmel, gyroscopes, accelerometers and a mag ...


WearARM Contact Person: Urs Anliker Project Duration: Spring 2000 - Spring 2002 Objectives WearARM is a joint effort of the ETH Wearable Computing Laboratory and the Wearable Computing Group of the MIT Media Lab to develop computer systems that combine complex functionality and high speed with real wearability. A key obstacle to the realization of such systems is the incompatibility of today's rigid, bulky computer hardware with the flexibility, size and comfort requirements of clothing. ...


Wearcare - Application of intelligent materials to professional and workwear Start date: April 01, 2001 End date: March 31, 2002 Project manager: Heikki Mattila Researchers: Päivi Talvenmaa, Mailis Mäkinen Project partner: University of Lapland Funding: TEKES Laitosto Oy Finlayson Forssa Oy Nokia Research Center This is a second part of the USIX-project concerning intelligent textiles. In the first part the objective of the research was to survey what kind of intelligent textile ...


WearIT@Work Contact Person: Thomas Stiefmeier Project Start: June 2004 Project Description wearIT@work was set up by the European Commission as an Integrated Project to investigate “Wearable Computing” as a technology dealing with computer systems integrated in clothing. wearIT@work will prove the applicability of computer systems integrated to clothes, the so-called wearables, in various industrial environments. These novel computer systems will support their users or groups of use ...


WearLink The Polar heart rate transmitter WearLink is the latest innovation in heart rate monitoring. The textile strap was developed in co-operation with Polar Electro Ltd. Like the previous Polar heart rate monitors, the system includes a transmitter and a receiver, but the plastic strap has been replaced with a comfortable textile one. The textile strap has several advantages. Although the main target of the product development was technical improvements, usability and comfort were also ...


WearSAT Human Dynamics group Researchers: Prof. Sandy Pentland Steven Schwartz Project Web site: http://web.media.mit.edu/~schwartz/wearsat/overview.html Group Web site: http://hd.media.mit.edu/ WearSAT stands for Wearable Situation Aware Terminal. This is an upgrade to the existing communications system used for Extra Vehicular Activities (EVA) while performing spacewalks on the International Space Station (ISS). MIT and Boeing have joined together to combine wearable computing t ...


The WetPC Technologies In 1993 AIMS scientist, Bruce Macdonald, developed what is considered to be the world’s first general purpose underwater computer Called the WetPCâ (Figure 1), it comprised a miniature personal computer with a mask-mounted virtual display and a novel one-handed controller - called a Kordâ pad. The computer was mounted in a waterproof housing on the diver’s air tank. A cable from it connected to the waterproof virtual display which presented the diver with a high contrast ...


WETURI - Wearable Technology Usage and Research Implementation Wearable intelligence, intelligent clothing and wearable user interfaces Background Research into wearable intelligence, intelligent clothing and wearable user interfaces are among the targets of the Intuitive Environments research group at VTT Information Technology. Our research group is part of the Human Interaction Technologies research field and our focus is on the views and needs of users. There is a lot happening in the a ...


What Was I Thinking?: A Personal Memory Aid Electronic Publishing Group Researchers: Walter Bender Sunil Vemuri Project Web site: http://web.media.mit.edu/~vemuri/wwit/wwit-overview.html Group Web site: http://ep.media.mit.edu/ The aim of this research project is to build technology to help people remember. Many memory aids require active effort in order for the memory to be triggered, and none take advantage of the plethora of potential memory triggers available to the would-be ...


whisper is a real-time interactive media installation, based on small wearable devices, wireless computer communication, and handheld technologies embedded in evocative and playful garments worn by the participants. Focusing on body architecture, whisper aims to unearth physical data patterns of the body, mapping physiological data onto linked and networked devices worn on or close to the skin and in garments. In other words, it involves collecting data from the bodies of participants, and throu ...


WiFisense a wearable detecting open wireless networks On a regular walk through the city you pass through many wireless networks. Some of these networks are open and available for anyone to use. As someone on the go, with a mobile lifestyle and a laptop, it could be useful to know when you are in the presence of such networks. Instead of detecting networks by stumbling over your laptop or relying on warchalking affecionados and wardrivers, WiFisense is a wearable scanner for wireless networks ...


Wireless Twiddler Semester thesis by Guillaume Ducard Introduction For some wearable computing applications or for disabled people, it is really convenient to use a keyboard with only one hand. The Twiddler2 from HandyKey Corporation is especially designed to be operated by only one hand. The hand not holding the Twiddler2, is free for other tasks like holding a telephone or a cup, keeping your place when typing a message, jotting a note of paper, etc. The Twiddler2 provides the same inpu ...


WRAPT-SOUND TO SUIT THE WEARER Expressing personal style through wearable sound fig. 1: The Sonique clothing line embeds branded sound samples into its pants that the wearer can personalize. fig. 2: The scarf makes the sound of bubbles or a churchbell, changing the perception of the garment's style. fig. 3: Squeeze the fabric and it sounds like liquid instead of leather. fig. 4: An ornament with a motion detector activates the ambient sound sample in this removable scarf. Dianna Mi ...


Zippy A Novel Dynamically Reconfigurable Processor a research project of the Computer Engineering and Networks Laboratory and the Electronics Laboratory, funded by the Swiss Federal Institute of Technology (ETH) Zurich; in cooperation with the Center for Advanced Computing and Communication, North Carolina State University (NCSU) Overview The ZIPPY project aims at the investigation and development of a dynamically reconfigurable embedded processor architecture. This architectur ...



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